###DirectDraw: %dx%dx%d mode set
###DirectDraw: %dx%dx%d ܼҦ
Digital YM2151 FM initialized (%dK)
Ʀ YM2151 FM ĤwҰ (%dK)
DSound output: %dhz %dbit %s
DSound X: %dhz %dbit %s
No movie header exists
SʵeYsb
Remote: version %1.2f
:  %1.2f
Soundrate set: %dhz
nWv: %dhz
===========================================================================
===========================================================================
Stopped record: %d frames (%1.2f sec)
sG %d e (%1.2f )
@@%s QSOUND ROMs loaded (%dK)
@@%s QSOUND ROM wJ (%dK)
%s SOUND ROMs loaded (%dK)
%s  ROM wJ (%dK)
State loaded from %s
JCi %s
Invalid movie file
LĪʵe
Invalid state file
LĪCi
State saved to %s
xsCiצ %s
Unable to open %s
Lk} %s
%d button games
ϥ %d C
Game not loaded
CLkJ
Playing from %s
 %s
Recording to %s
s %s
Stopped playing

Transmit save state %s to remote client? (%dK)
nǿCi %s 컷ݹq? (%dK)
Dip: %02X:%02X:%02X  Local: %dP  Remote: %dP
Dip: %02X:%02X:%02X  a: %dP  : %dP
Switch to full screen 640x480x16 mode?
nù 640x480x16 Ҧ ?
          Callus v%d.%02d game list
          Callus v%d.%02d CM
Copyright 1998 Bloodlust Software
v 1998 Bloodlust n
DirectDraw: %dx windowed mode set
DirectDrawG]wϥ %dx Ҧ
System settings parsed from %s
tΰѼƳ]w %s J\
State loaded from remote client
CiɤwѻݹqJ!
2 coins to start, 1 to continue
 2@,u 1
Receiving state file (%dK)...
i (%dK)...
Street Fighter II C.E. (Hack)
֥ۭ II [j (Hack)
Street Fighter II Turbo (Jap)
֥ۭ II Turbo ()
System settings written to %s
tγ]wȼgJɮ %s
Game settings parsed from %s
CѼƳ]w %s J\
Street Fighter II C.E. (Jap)
֥ۭ II [j ()
Game settings written to %s
C]wȼgJɮ %s
Incompatible remote version
ݩҥΪMaۮe!
Sending state file (%dK)...
ǰeCi (%dK)...
Rockman The Power Battle (Jap)
JH֥ ()
Stopped sound log: %.2f sec
OnG %.2f 
Knights of the Round (Jap)
Zh ()
Loadgame request sent: %s
JCnDǰeG %s
Remote: unable to load %s
ݡG LkJ %s
Waiting for connection %s
ݳsu %s
Remote: freegame request
ݡG nDC
Game list written to %s
CMgJ %s
Remote: load %s request
ݡG nDJ %s
Street Fighter II (Jap)
֥ۭ II ()
Street Fighter II Turbo
֥ۭ II Turbo
%dx%dx%d not supported
䴩 %dx%dx%d
Captain Commando (Jap)
WLKO ()
Carrier Air Wing (Jap)
x ()
DirectDraw initialized
DirectDraw wҰ
Quiz and Dragons (Jap)
Ps ()
Street Fighter II Rainbow Edition
֥ۭ II mi
Street Fighter II C.E.
֥ۭ II [j
Warriors of Fate (Jap)
]Ѧa II ()
1st 1200K,every 3500K
1200K,C3500K
1st 600K,every 1400K
600K,C1400K
every 200
C200
Cadillacs & Dinosaurs
ss@
Freegame request sent
CnDǰe
King of Dragons (Jap)
s ()
Ultra Super Difficult
׷Wŧx
%s VROM loaded (%dK)
%s VROM wJ (%dK)
every 60000
C60000
nothing
[x
1st 100
100
1st 200
200
1st 600K,every 4500K
600K,C4500K
Capcom World 2 (Jap)
dť@ 2 ()
Knights of the Round
Zh
Listening on port %d
ҥΰ %d
Palette intensity %s
Lj %s
Snapshot saved to %s
Snapshot xs %s
Unable to initialize
Lkl
Unable to load state
LkJi
unrecognized arg: %s
Lk argG %s
 %d supported games
`@䴩 %d ӹC
%s ROM loaded (%dK)
%s ROM wJ (%dK)
EEPROM read from %s
Ū %s EEPROM e
Logging sound to %s
On %s
Remote: load %s ack
ݡG J %s
Transfer incomplete
ǿ饼
Unable to create %s
Lkإ %s
syntax error: %s %s
c~G %s %s
DSound initialized
DSound wҰ
Dynasty Wars (Jap)
]Ѧa ()
EEPROM saved to %s
EEPROM xs %s
Free RAM req: %dMB
ݭnOG%dMB
Reset request sent
mnDǰe
Transfer completed
ǿ駹
Transmission error
ǿʧ@~
%s PONG! %.2f sec
%s M %.2f 
Final Fight (Jap)
Y֥ ()
Muscle Bomber Duo (Jap)
LQH ()
Muscle Bomber Duo
LQH
Stage Magic Cont.
~C]kƥ
Street Fighter II
֥ۭ II
Very difficult 70
W 70
# buttons:    %d
ϥΫƶqG%d
1 coin/2 credits
 1  2 
1 coin/3 credits
 1  3 
1 coin/4 credits
 1  4 
1 coin/6 credits
 1  6 
2 coins/1 credit
 2  1 
3 coins/1 credit
 3  1 
4 coins/1 credit
 4  1 
Captain Commando
WLKO
Carrier Air Wing
x
Dip switches: %s
Dip }G    %s
Directory:    %s
CؿG    %s
Daimakaimura (Jap)
j]ɧ()
Ghouls 'n Ghosts
j]ɧ
Initial vitality
ͩR
Input device #%d
Jޱ˸m #%d
Logging YM to %s
O YM  %s
Orientation:  %s
eʤVG%s
Parsing file: %s
ѪRɮסG%s
Quiz and Dragons
Ps
Remote: resetack
: s]w
Sound system: %s
ntΡG    %s
System:       %s
tΡG        %s
Unknown game: %s
CG %s
Warriors of Fate
]Ѧa II
1 coin/1 credit
 1 1 
68000 CPU built
68000 CPU إ
Enemy Frequency
ĤHX{Wv
Invalid address
LĪ}
King of Dragons
s
Remote: name %s
ݡGʺ٬ %s
Server shutdown
DA
Super Difficult
Wŧx
Level up timer
״p
Pnickies (Jap)
]kw? ()
Punisher (Jap)
 ()
Shooting level
gC
Shooting lives
gCH
Stopped YM log
O YM
Very Difficult
D`x
Three Wonders
_ 3X1
Wonder 3 (Jap)
_ 3X1 ()
Coin Chute
ռƥ
7-More Harder
7-
<samples/sec>
</>
Area 88 (Jap)
԰ 88 ()
Continue Coin

Continue coin

Frameskip: %s
eyZ:%s
Out of memory
O餣
Receive state
i
Remote: reset
ݡG m
Strider (Jap)
Xs ()
Action level
ʧ@C
Action lives
ʧ@CH
Coin Shooter
H
Difficult 40
x 40
Difficult 50
 50
Difficult 60
 60
Difficulty 1
 1
Difficulty 2
 2
Disconnected
wgsu
Easy      10
 10
Easy      20
e 20
Game level 2
C 2
Invalid port
LĪ port
More quickly

Puzzle level
qC
Puzzle lives
qCH
Stage select

System freed
t
System reset
tέm
Very easy 00
W 00
Willow (Jap)
¬()
Coin chutes
ռ
Difficult 1
x 1
Difficult 2
x 2
Difficult 3
x 3
Difficult 4
x 4
Final Fight
Y֥
Magic Sword (Jap)
]C()
Magic Sword
]C
Mercs (Jap)
ԳT(J)
More slowly
C
Nando Speed
C
Slammasters
LQ
UN Squadron
԰ 88
Varth (Jap)
ª ()
Varth
ª
1941 (Jap)
1941 ()
Demo Sound
iܪn
Demo sound
iܪn
Difficulty

Game level
C
Horizontal
Vb
Invalid IP
LĪ IP
Joystick 1
n 1
Joystick 2
n 2
Joystick 3
n 3
Joystick 4
n 4
Keyboard 1
L 1
Keyboard 2
L 2
Keyboard 3
L 3
Keyboard 4
L 4
Life meter
ͩRp
Nemo (Jap)
 ()
Nemo

Send state
ǿi
Shot speed
ogt
Super Easy
WŮe
%1.2f sec
%1.2f 
0-Easiest
0-W
1-Easiest
1-
7-Hardest
7-x
8-Hardest
8-W
Free play
KO
Chiki Boys (Jap)
ʸUP ()
Megatwins
ʸUP
Play type
a
Player %d
a %d
System %s
t %s
Very Easy
D`e
Very Fast
D`
Very Hard
D`x
Very fast
D`
Very slow
D`C
1-Easier
1-
2-Easier
2-e
6-Harder
6-x
Continue

Punisher

Shutdown
su
Vertical
Vb
disabled
w
3 games
32
5 games
53
7 games
74
Buttons

Credits

Players
ͩR
Quickly

Strider
s
VS mode

enabled
w}
1 game
1
2-Easy
2-e
3-Easy
3-y
5-Hard
5-y
Credit

Easy 1
e 1
Easy 2
e 2
Easy 3
e 3
Extend
[x
Hard 1
x 1
Hard 2
x 2
Hard 3
x 3
Side A
a A
Side B
a B
Slowly
C
Stereo

Subdir
lؿ
Willow
¬
paused
Ȱ
Bonus
[x
Lives
ͩR
Mercs
ԯT
Nando

Fast

Mode
Ҧ
Mono
歵
Slow
C
auto
۰
Off

Yes

DSound terminated
DSound t
Upright
@
Load aborted
LkJ
None
L
Normal
з
3-Normal
3-з
4-Normal
4-з
No bonuses
S[x
4-Normaler
4-з
Normal    30
з 30
JanFebMarAprMayJunJulAugSepOctNovDec
JanFebMarAprMayJunJulAugSepOctNovDec
No
L
Only 8-bit and 16-bit color modes are supported
ثeu䴩 8-줸 M 16-줸 mҦ
Only 2000K
ub 2000K
On
}
Q-Sound RAM dumped
ɦL Q-Sound RAM
Z80 RAM dumped
ɦL Z80 RAM
RAM dumped
ɦL RAM
ROM dumped
ɦL ROM
EEPROM dumped
ɦL EEPROM
GetStartupInfoA
GetStartupInfoA
Start
ҩl
GetModuleFileNameA
GetModuleFileNameA
GetFullPathNameA
GetFullPathNameA
GetKeyNameTextA
GetKeyNameTextA
Name:         %s
W١G        %s
Name
W
Error: Connection closed prematurely
~GsuwQ_
Connecting to %s...
su %s...
Connect cancelled
su
Connection failed
su
Connected to %s
wgsu %s
Connecting...
su...
Connect
su
Difficult
x
Hardest
x
Hard
x
Easy
e
%s mapping
%s]w
FFFFE84F4B01
FFFFE84F4B01
OK
n
