# translation of kblackbox.po to Latvian
# Copyright (C) 2008 Free Software Foundation, Inc.
#
# Maris Nartiss <maris.kde@gmail.com>, 2008.
# Einars Sprugis <einars8@gmail.com>, 2009.
msgid ""
msgstr ""
"Project-Id-Version: kblackbox\n"
"Report-Msgid-Bugs-To: http://bugs.kde.org\n"
"POT-Creation-Date: 2009-07-01 12:45+0200\n"
"PO-Revision-Date: 2009-07-23 01:31+0300\n"
"Last-Translator: Einars Sprugis <einars8@gmail.com>\n"
"Language-Team: Latvian <kde-i18n-doc@kde.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Lokalize 0.3\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n != 0 ? 1 : "
"2);\n"

#: kbblevelconfigurationwidget.cpp:35
msgctxt "A number between 1 and 99 is displayed in front of it."
msgid " ball"
msgid_plural " balls"
msgstr[0] " bumba"
msgstr[1] " bumbas"
msgstr[2] " bumbu"

#: kbblevelconfigurationwidget.cpp:44
msgctxt "A number between 2 and 30 is displayed in front of it."
msgid " column"
msgid_plural " columns"
msgstr[0] " kolonna"
msgstr[1] " kolonnas"
msgstr[2] " kolonnu"

#: kbblevelconfigurationwidget.cpp:53
msgctxt "A number between 2 and 30 is displayed in front of it."
msgid " row"
msgid_plural " rows"
msgstr[0] " rinda"
msgstr[1] " rindas"
msgstr[2] " rindu"

#: kbbmainwindow.cpp:80
msgid "Time: 00:00"
msgstr "Laiks: 00:00"

#: kbbmainwindow.cpp:81
msgid "Size: 00 x 00"
msgstr "Izmērs: 00 x 00"

#: kbbmainwindow.cpp:100
msgid "Start Tutorial"
msgstr "Sākt pamācību"

#: kbbmainwindow.cpp:102
msgid "Start tutorial"
msgstr "Sāk pamācību"

#: kbbmainwindow.cpp:103
msgid ""
"<qt>The <b>tutorial</b> is a fast, user friendly and interactive way to "
"learn the rules of the game. Start it if you do not know them!</qt>"
msgstr ""
"<qt><b>Pamācība</b> ir ātrs un lietotājam draudzīgs interaktīvs veids, kā "
"apgūt spēles noteikumus. Palaid to, ja nezini spēles noteikumus!</qt>"

#: kbbmainwindow.cpp:107
msgid "New Sandbox Game"
msgstr "Jauna smilškastes spēle"

#: kbbmainwindow.cpp:108
msgid "Start a new sandbox game"
msgstr "Sākt jaunu smilškastes spēli"

#: kbbmainwindow.cpp:109
msgid ""
"<qt><p>In a <b>sandbox game</b>, the solution is displayed at the beginning "
"of the game. This is useful to understand the game principles.</"
"p><p>However: after a while, it is not really fun and you should try to "
"start a real game!</p></qt>"
msgstr ""
"<qt><p><b>Smilškastes spēlē</b> atrisinājums tiek parādīts spēles sākumā. "
"Tas ir noderīgi, lai saprastu spēles principus.</p><p>Tomēr pēc brīža tas "
"nepavisam vairs nav jautri, un tev vajadzētu pamēģināt uzsākt īstu spēli.</"
"p></qt>"

#: kbbmainwindow.cpp:115
msgctxt ""
"This is the last action of a game to check the result, when the user is done."
msgid "Done!"
msgstr "Darīts!"

#: kbbmainwindow.cpp:116
msgid ""
"<qt><ul><li>First, you have to place all the balls on the black box. To "
"guess the correct positions of the balls and see how they interact with "
"laser beams, you should use the lasers that are positioned around the black "
"box.</li><li><b>When you think you are done</b>, you should click here.</"
"li></ul><p>Note that it is only possible to click here if you have placed "
"the correct number of balls.</p></qt>"
msgstr ""
"<qt><ul><li>Pirmkārt, tev jānovieto visas bumbas uz melnās kastes. Lai "
"uzminētu bumbu pareizās pozīcijas un redzētu, kā tās mijiedarbojas ar "
"lāzerstariem, izmanto apkārt melnajai kastei izvietotos lāzerus.</"
"li><li><b>Kad izlem, ka esi pabeidzis</b>, noklikšķini šeit.</li></"
"ul><p>Ievēro, ka šeit noklikšķināt ir iespējams tikai tad, ja esi izvietojis "
"pareizo skaitu bumbu.</p></qt>"

#: kbbmainwindow.cpp:120
msgid "Give up the game"
msgstr "Padoties"

#: kbbmainwindow.cpp:121
msgid ""
"<qt><p>Choose \"<b>Solve</b>\" if you want to give up the current game. The "
"solution will be displayed.</p><p>If you placed all the balls and do not "
"want to give up, choose \"Done!\".</p></qt>"
msgstr ""
"<qt><p>Izvēlies \"<b>Atrisināt</b>\", ja izlem padoties. Tiks parādīts "
"atrisinājums.</p><p>Ja esi izvietojis visas bumbas un nevēlies padoties, "
"izvēlies \"Darīts!\".</p></qt>"

#: kbbmainwindow.cpp:161
msgid "Move Down"
msgstr "Pārvietot lejup"

#: kbbmainwindow.cpp:167
msgid "Move Up"
msgstr "Pārvietot augšup"

#: kbbmainwindow.cpp:173
msgid "Move Left"
msgstr "Pārvietot pa kreisi"

#: kbbmainwindow.cpp:179
msgid "Move Right"
msgstr "Pārvietot pa labi"

#: kbbmainwindow.cpp:185
msgid "Switch Ball or Shoot Laser"
msgstr "Pārslēgt bumbu vai izšaut no lāzera"

#: kbbmainwindow.cpp:191
msgid "Switch Marker"
msgstr "Pārslēgt marķieri"

#: kbbmainwindow.cpp:263
msgctxt ""
"The text may not be too wide. So please use some HTML-BR-tags to have "
"something more or less as wide as in english. Thanks!"
msgid ""
"Note: You can change<br />the parameters of<br />custom games in the<br /"
">Settings dialog."
msgstr ""
"Piezīme: pielāgoto<br />spēļu parametrus<br />vari mainīt dialoglogā<br /"
">'Iestatījumi'."

#: kbbmainwindow.cpp:297
#, kde-format
msgid "First, you need to remove 1 ball from the black box."
msgid_plural "First, you need to remove %1 balls from the black box."
msgstr[0] "Vispirms tev no melnās kastes jāizņoņem %1 bumbu."
msgstr[1] "Vispirms tev no melnās kastes jānoņem %1 bumbas."
msgstr[2] "Vispirms tev no melnās kastes jānoņem %1 bumbas."

#: kbbmainwindow.cpp:299
msgid "To check if you successfully guessed the ball positions, click here!"
msgstr ""
"Noklikšķini šeit, lai noskaidrotu, kā veicies ar bumbu novietojuma minēšanu!"

#: kbbmainwindow.cpp:301
#, kde-format
msgid "You need to place 1 more ball on the black box."
msgid_plural "You need to place %1 more balls on the black box."
msgstr[0] "Tev uz melnās kastes jāvieto vēl %1 bumbu."
msgstr[1] "Tev uz melnās kastes jāvieto vēl %1 bumbas."
msgstr[2] "Tev uz melnās kastes jāvieto vēl %1 bumbas."

#: kbbmainwindow.cpp:305
msgid "Game over."
msgstr "Spēles beigas."

#: kbbmainwindow.cpp:307
msgid "Game paused."
msgstr "Spēle pauzēta."

#: kbbmainwindow.cpp:312 kbbtutorial.cpp:54
msgid "Tutorial"
msgstr "Pamācība"

#: kbbmainwindow.cpp:316
#, kde-format
msgid "1 ball too many!"
msgid_plural "%1 balls too many!"
msgstr[0] "%1 bumba par daudz!"
msgstr[1] "%1 bumbas par daudz!"
msgstr[2] "%1 bumbu par daudz!"

#: kbbmainwindow.cpp:318
msgid "No more balls to place"
msgstr "Nav vairs bumbu, ko novietot"

#: kbbmainwindow.cpp:320
#, kde-format
msgid "1 ball to place"
msgid_plural "%1 balls to place"
msgstr[0] "%1 bumba, ko novietot"
msgstr[1] "%1 bumbas, ko novietot"
msgstr[2] "%1 bumbu, ko novietot"

#: kbbmainwindow.cpp:323
msgid "Game over"
msgstr "Spēles beigas"

#: kbbmainwindow.cpp:326
#, kde-format
msgid "Time: %1"
msgstr "Laiks: %1"

#: kbbmainwindow.cpp:328
#, kde-format
msgid "Size: %1 x %2"
msgstr "Izmērs: %1 x %2"

#: kbbmainwindow.cpp:344
msgid ""
"Clicking on \"Done!\" is the normal way to check the positions of the balls "
"at the end of the game. However, it is not possible in the tutorial to end "
"the game before you reached the last step.\n"
"Please first finish the tutorial."
msgstr ""
"Noklikšķināšana uz \"Darīts!\" ir parastais veids, kā spēles beigās "
"pārbaudīt bumbu pozīcijas. Tomēr pamācības laikā nav iespējams beigt spēli "
"pirms pēdējā soļa sasniegšanas.\n"
"Lūdzu, vispirms pabeidz pamācību."

#: kbbmainwindow.cpp:344
msgid "Check positions"
msgstr "Pārbaudīt pozīcijas"

#: kbbmainwindow.cpp:351
#, kde-format
msgctxt ""
"The text may not be too wide. So please use some HTML-BR-tags to have "
"something more or less as wide as in english. Thanks!"
msgid "Your final score is: %1.<br />You did really well!"
msgstr "Tavs rezultāts ir: %1.<br />Tev tiešām labi sanāca!"

#: kbbmainwindow.cpp:353
msgctxt ""
"The text may not be too wide. So please use some HTML-BR-tags to have "
"something more or less as wide as in english. Thanks!"
msgid "But it does not count<br />because <b>it is the sandbox!</b>"
msgstr "Bet tas netiek ieskaitīts,<br />jo <b>tā ir smilškaste!</b>"

#: kbbmainwindow.cpp:355
#, kde-format
msgctxt ""
"The text may not be too wide. So please use some HTML-BR-tags to have "
"something more or less as wide as in english. Thanks!"
msgid "Your final score is: %1.<br />I guess you need more practise."
msgstr "Tavs rezultāts ir: %1.<br />Šķiet, tev vajadzēs vēl pavingrināties."

#: kbbmainwindow.cpp:385
#, kde-format
msgid "Game paused.<br />Press \"%1\" to resume."
msgstr "Spēle pauzēta.<br />Nospied \"%1\", lai turpinātu."

#: kbbmainwindow.cpp:406
msgid ""
"Do you want to cancel the current custom game and start a new one with the "
"new parameters?"
msgstr ""
"Vai vēlies atcelt pašreizējo pielāgoto spēli un sākt jaunu ar citiem "
"parametriem?"

#: kbbmainwindow.cpp:406 kbbmainwindow.cpp:488
msgid "Start new game"
msgstr "Sākt jaunu spēli"

#: kbbmainwindow.cpp:420
msgid "Custom Game"
msgstr "Pielāgota spēle"

#: kbbmainwindow.cpp:441
msgid "Sorry, you may not give up during the tutorial."
msgstr "Atvaino, tu nevari padoties pamācības laikā."

#: kbbmainwindow.cpp:441
msgid "Solve"
msgstr "Atrisināt"

#: kbbmainwindow.cpp:444
msgid ""
"You placed all the balls. Great!\n"
"You should now click on \"Done!\" to end the game and check if you guessed "
"correctly.\n"
"So, do you really want to give up this game?"
msgstr ""
"Tu novietoji visas bumbas. Lieliski!\n"
"Tev tagad vajadzētu noklikšķināt uz \"Darīts!\", lai pabeigtu spēli un "
"pārbaudītu, vai esi uzminējis pareizi.\n"
"Tātad -- vai tiešām vēlies padoties?"

#: kbbmainwindow.cpp:444 kbbmainwindow.cpp:446
msgid "Give up"
msgstr "Padoties"

#: kbbmainwindow.cpp:446
#, kde-format
msgid "You should place %1 ball!\n"
msgid_plural "You should place %1 balls!\n"
msgstr[0] "Tev vajadzētu novietot %1 bumbu!\n"
msgstr[1] "Tev vajadzētu novietot %1 bumbas!\n"
msgstr[2] "Tev vajadzētu novietot %1 bumbas!\n"

#: kbbmainwindow.cpp:446
#, kde-format
msgid "You have placed %1.\n"
msgid_plural "You have placed %1.\n"
msgstr[0] "Tu esi novietojis %1.\n"
msgstr[1] "Tu esi novietojis %1.\n"
msgstr[2] "Tu esi novietojis %1.\n"

#: kbbmainwindow.cpp:446
msgid "Do you really want to give up this game?"
msgstr "Vai tiešām vēlies padoties?"

#: kbbmainwindow.cpp:456
msgctxt ""
"The text may not be too wide. So please use some HTML-BR-tags to have "
"something more or less as wide as in english. Thanks!"
msgid ""
"Note: In the sandbox mode,<br />the solution is already displayed.<br />Have "
"fun!"
msgstr ""
"Piezīme: smilškastes režīmā<br />atrisinājums jau ir parādīts.<br />Lai "
"veicas!"

#: kbbmainwindow.cpp:488
msgid "This will be the end of the current game!"
msgstr "Tās būs pašreizējās spēles beigas!"

#: kbbscalablegraphicwidget.cpp:122
msgid "Score"
msgstr "Punkti"

#: kbbscalablegraphicwidget.cpp:123
msgid ""
"<qt><p>This is <b>your score</b>. You should try to get the lowest possible."
"</p><p>The score increases:<ul><li>with time: <b>1 point</b> per second.</"
"li><li>with the use of lasers:<ul><li><b>3 points</b> if the laser beam hits "
"a ball or exits at the entry point,</li><li><b>9 points</b> if it exits at "
"another entry point.</li></ul></li></ul></p><p>Your score is set to <b>999</"
"b> at the end of the game if you make a mistake.</p></qt>"
msgstr ""
"<qt><p>Šis ir <b>tavs punktu skaits</b>. Tev vajadzētu censties iegūt to pēc "
"iespējas zemāku.</p><p>Punktu skaits palielinās:<ul><li>laikā:<b>1 punkts</"
"b> sekundē.</li><li>izmantojot lāzerus:<ul><li><b>3 punkti</b> ja lāzera "
"stars trāpa bumbai vai iznāk ieejas punktā,</li><li><b>9 punkti</b> ja tas "
"iznāk pa citu ieejas punktu.</li></ul></li></ul></p><p>Tavs punktu skaits "
"spēles beigās tiek uzstādīts uz <b>999</b>, ja tiek pieļauta kļūda.</p></qt>"

#: kbbscalablegraphicwidget.cpp:126
msgid ""
"<qt><p>This is the <b>main game area</b>.</p><ul><li>The <b>black box</b> is "
"in the center.</li><li>On the left, there are the <b>balls</b> you have to "
"place over the black box.</li><li>Around the black box, there are <b>lasers</"
"b> that are replaced with <b>interaction information</b> if you use them.</"
"li></ul></qt>"
msgstr ""
"<qt><p>Šis ir <b>galvenais spēles laukums</b>.</p><ul><li><b>Melnā kaste</b> "
"atrodas centrā.</li><li>Pa kreisi ir <b>bumbas</b>, kuras tev jāizvieto uz "
"melnās kastes.</li><li>Ap melno kasti ir izvietoti <b>lāzeri</b>, kas tiek "
"aizvietoti ar <b>mijiedarbības informāciju</b>, ja tu tos izmanto.</li></"
"ul></qt>"

#: kbbtutorial.cpp:71
msgid "Displays the progress of the tutorial."
msgstr "Rāda pamācības progresu."

#: kbbtutorial.cpp:93
msgid "Describes what you should do to reach the next tutorial step."
msgstr "Apraksta, kas tev būtu jādara, lai sasniegtu nākamo pamācības soli."

#: kbbtutorial.cpp:102
msgctxt "Previous tutorial step"
msgid "&Previous"
msgstr "&Iepriekšējais"

#: kbbtutorial.cpp:103
msgid "Go back to the previous tutorial step."
msgstr "Iet uz iepriekšējo pamācības soli."

#: kbbtutorial.cpp:106
msgctxt "Next tutorial step"
msgid "&Next"
msgstr "&Nākamais"

#: kbbtutorial.cpp:107
msgid "Go to the next tutorial step."
msgstr "Iet uz nākamo pamācības soli."

#: kbbtutorial.cpp:169
msgid "Welcome!"
msgstr "Laipni lūdzam!"

#: kbbtutorial.cpp:169
msgid ""
"This tutorial will teach you how to play KBlackBox, using a simple example."
"<br /><br />We are playing with a square black box of 6 columns and 6 rows. "
"It has 3 balls <b>hidden</b> inside it and 24 laser probes around it.<br /"
"><br />The goal is to <b>find the positions of the balls.</b>"
msgstr ""
"Šī pamācība tev mācīs, kā spēlēt KBlackBox, lietojot vienkāršu piemēru. <br /"
"><br />Spēlē tiek izmantota kvadrātveida melnā kaste ar 6 kolonnām un 6 "
"rindām. Iekšā ir <b>paslēptas</b> 3 bumbas, un apkārt kastei izvietoti 24 "
"lāzeri.<br /><br />Mērķis ir <b>atrast bumbu pozīcijas.</b>"

#: kbbtutorial.cpp:169
msgid "Click on \"Next\""
msgstr "Noklikšķini uz \"Nākamais\""

#: kbbtutorial.cpp:174
msgid "Black box principles"
msgstr "Melnās kastes principi"

#: kbbtutorial.cpp:174
msgid ""
"The balls are not visible, but we can shoot laser beams into the box at "
"different entry points and observe if the laser beams leave the box, and if "
"they do, where they come out.<br /><br />The laser beams interact with the "
"balls in various ways."
msgstr ""
"Bumbas nav redzamas, bet mēs varam iešaut lāzera starus kastē atšķirīgos "
"ieejas punktos un novērot, vai stari atstāj kasti, un, ja atstāj, kur tie "
"iznāk ārā.<br /><br />Lāzera stari mijiedarbojas ar bumbām dažādos veidos."

#: kbbtutorial.cpp:174
msgid "Please click on the marked laser to shoot a beam into the black box."
msgstr ""
"Lūdzu, noklikšķini uz iezīmētā lāzera, lai iešautu staru melnajā kastē."

#: kbbtutorial.cpp:179
msgid "No interaction"
msgstr "Nav mijiedarbības"

#: kbbtutorial.cpp:179
msgid ""
"If a laser beam does not interact with any ball in the black box, it comes "
"out at the point opposite the entry point.<br /><br />Example: Suppose we "
"have 3 balls in the box as shown. They will not affect laser beam \"1\".<br /"
"><br />As the game progresses, each pair of entry/exit points is marked with "
"a different number."
msgstr ""
"Ja lāzera staram nav nekādas mijiedarbības ar bumbām kastē, tas iznāk ārā "
"pretējā pusē.<br /><br />Piemērs: pieņemsim, ka kastē ir 3 bumbas, kā "
"parādīts. Tās neietekmēs lāzera staru \"1\".<br /><br />Spēlei virzoties uz "
"priekšu, katrs ieejas/izejas punktu pāris tiek apzīmēts ar citu skaitli."

#: kbbtutorial.cpp:179
msgid "Now shoot the marked laser to discover the first kind of interaction."
msgstr ""
"Tagad izšauj no iezīmētā lāzera, lai atklātu pirmo mijiedarbības veidu."

#: kbbtutorial.cpp:187
msgid "Hit"
msgstr "Trāpījums"

#: kbbtutorial.cpp:187
msgid ""
"A direct impact on a ball is called a \"<b>hit</b>\". A beam that hits a "
"ball does <b>not</b> emerge from the black box.<br /><br />Example: The beam "
"might have hit a ball at the position shown, but the exact position of the "
"hit is not certain: There are many other possibilities."
msgstr ""
"Tieša sadursme ar bumbu tiek saukta par \"<b>trāpījumu</b>\". Stars, kas "
"trāpa bumbai, vairs <b>neiznāk</b> ārā no melnās kastes. <br /><br /"
">Piemērs: stars varētu būt trāpījis bumbai norādītajā pozīcijā, bet precīza "
"trāpījuma pozīcija nav droši zināma -- pārāk daudz citu iespēju."

#: kbbtutorial.cpp:187
msgid "Shoot the marked laser to discover the second kind of interaction."
msgstr "Izšauj no iezīmētā lāzera, lai atklātu otro mijiedarbības veidu."

#: kbbtutorial.cpp:193
msgid "Simple deflection"
msgstr "Vienkāršā novirze"

#: kbbtutorial.cpp:193
msgid ""
"The interaction of a beam that does not actually hit a ball, but aims to one "
"side of it, is called a \"<b>deflection</b>\". The angle of deflection of "
"the beam is always <b>90 degrees</b>.<br /><br />Example: The ball shown "
"would deflect beam \"2\" upward, as shown, but this is <b>not</b> the only "
"possibility."
msgstr ""
"Mijiedarbības veidu, kad stars patiesībā netrāpa bumbai, bet tēmē uz vienu "
"tās pusi, sauc par \"<b>novirzi</b>\". Stara novirzes leņķis vienmēr ir "
"<b>90 grādi</b>.<br /><br />Piemērs: parādītā bumba novirzītu staru \"2\" "
"augšup kā norādīts, bet tā <b>nav</b> vienīgā iespēja."

#: kbbtutorial.cpp:193
msgid ""
"Click on \"Next\" to see another combination of ball positions that deflects "
"the laser beam as shown."
msgstr ""
"Noklikšķini uz \"Nākamais\", lai redzētu citu bumbu pozīciju kombināciju, "
"kas novirza lāzera staru kā parādīts."

#: kbbtutorial.cpp:200
msgid "Several deflections"
msgstr "Vairākas novirzes"

#: kbbtutorial.cpp:200
msgid ""
"As you can see, interactions in the black box can be quite complicated!<br /"
">A laser beam entering and exiting at the positions \"2\" might have been "
"deflected by this configuration of 3 balls."
msgstr ""
"Kā redzi, mijiedarbība starp bumbām melnajā kastē var būt visai sarežģīta!"
"<br />Lāzera stars, kas ienāk un iziet pozīcijā \"2\", varētu tikt novirzīts "
"ar šādas 3 bumbu konfigurācijas palīdzību."

#: kbbtutorial.cpp:200
msgid "Shoot the marked laser to discover another kind of result."
msgstr "Izšauj no iezīmētā lāzera, lai atklātu cita veida rezultātu."

#: kbbtutorial.cpp:208
msgid "Reflection"
msgstr "Atstarošanās"

#: kbbtutorial.cpp:208
msgid ""
"If the laser beam leaves the black box <b>at the entry point</b>, it has "
"been reflected backward inside the black box.<br /><br />Example: We have "
"placed 2 balls for you in a configuration that would lead to such a "
"reflection."
msgstr ""
"Ja lāzera stars atstāj melno kasti <b>ieejas punktā</b>, tad tas melnajā "
"kastē ir ticis atstarots .<br /><br />Piemērs: kastē 2 bumbas ir novietotas "
"konfigurācijā, kas izraisītu šādu atstarošanos."

#: kbbtutorial.cpp:208
msgid "Shoot the marked laser to see another backward reflection case."
msgstr "Izšauj no iezīmētā lāzera, lai redzētu citu atstarošanās gadījumu."

#: kbbtutorial.cpp:215
msgid "Special reflection"
msgstr "Speciālā atstarošanās"

#: kbbtutorial.cpp:215
msgid ""
"If a ball is <b>at the edge of the box</b> (with no other ball nearby), a "
"beam which is aimed into the black box directly beside it causes a backward "
"reflection.<br /><br />Example: The configuration shown can cause a backward "
"reflection."
msgstr ""
"Ja bumba atrodas <b>pie kastes malas</b> (blakus nav citu bumbu), stars, kas "
"mērķēts melnajā kastē tieši tai blakus, izraisa atstarošanos.<br /><br /"
">Piemērs: redzamā konfigurācija var izraisīt atstarošanos."

#: kbbtutorial.cpp:215
msgid "Nearly done. Click on \"Next\"."
msgstr "Gandrīz pabeigts. Noklikšķini uz \"Nākamais\"."

#: kbbtutorial.cpp:222
msgid "Marker for \"free position\""
msgstr "Atzīme priekš \"brīva pozīcija\""

#: kbbtutorial.cpp:222
msgid ""
"We are sure there are no balls in the first 2 columns. If there were any, "
"the beam entering at position \"1\" would hit a ball or be deflected by a "
"ball in column 2. You can mark a \"free position\" with a right mouse click "
"(see also keyboard shortcuts).<br /><br />Example: There are 12 markers in "
"the first 2 columns."
msgstr ""
"Mēs esam pārliecināti, ka 2 pirmajās kolonnās nav bumbu. Ja būtu, pozīcijā "
"\"1\" ieejošais stars trāpītu bumbai, vai to novirzītu bumba 2. kolonnā. "
"Vari iezīmēt \"brīva pozīcija\" ar labo peles klikšķi (apskati arī "
"tastatūras saīsnes).<br /><br />Piemērs: pirmajās 2 kolonnās ir 12 atzīmes."

#: kbbtutorial.cpp:222 kbbtutorial.cpp:231
msgid "Click on \"Next\"."
msgstr "Noklikšķini uz \"Nākamais\"."

#: kbbtutorial.cpp:231
msgid "Marking balls"
msgstr "Bumbu iezīmēšana"

#: kbbtutorial.cpp:231
msgid ""
"When you have worked out where a ball is, please use the left mouse button "
"to mark it. To remove a ball mark, use the left mouse button again. Last "
"tip: If you are not sure about a position, you can use a right click on a "
"ball to mark it as \"unsure\". (See also keyboard shortcuts.)<br /><br /"
">Example: We marked one position as sure, the other one as unsure."
msgstr ""
"Kad esi izdomājis, kur atrodas bumba, lieto kreiso peles pogu, lai to "
"iezīmētu. Lai noņemtu bumbas iezīmi, vēlreiz lieto kreiso peles pogu. "
"Pēdējais padoms: ja neesi pārliecināts par pozīciju, vari izmantot labo "
"klikšķi uz bumbas, lai iezīmētu to kā \"nav skaidrs\" (apskati arī "
"tastatūras saīsnes).<br /><br />Piemērs: mēs iezīmējām vienu pozīciju kā "
"skaidru, otru -- kā neskaidru."

#: kbbtutorial.cpp:238
msgid "Let us play!"
msgstr "Spēlēsim!"

#: kbbtutorial.cpp:238
msgid ""
"<b>Congratulations!</b> You now know <b>all the rules</b> for KBlackBox.<br /"
"><br /><b>You can start to play.</b> Try to finish this tutorial game by "
"yourself!<br /><br />Tip: We have sent in enough beams to deduce the "
"positions of the 3 balls with certainty. Of course, you can use some more "
"shots if needed."
msgstr ""
"<b>Apsveicam!</b> Tu tagad zini <b>visus KBlackBox noteikumus</b>. <br /"
"><br /><b>Vari sākt spēlēt.</b>Mēģini pabeigt šo pamācības spēli pats!<br /"
"><br />Padoms: mēs esam izšāvuši pietiekamu skaitu staru, lai pietiekami "
"droši varētu noteikt 3 bumbu pozīcijas. Protams, vari izdarīt vēl vairākus "
"šāvienus, ja nepieciešams."

#: kbbtutorial.cpp:238
msgid "Finish placing the balls and click on \"Done!\" when you are done!"
msgstr "Pabeidz bumbu novietošanu un noklikšķini uz \"Darīts!\"!"

#: main.cpp:45
msgid "KBlackBox"
msgstr "KBlackBox"

#: main.cpp:45
msgid "Find the balls hidden in the black box by shooting laser beams!"
msgstr "Atrodi melnajā kastē paslēptās bumbas ar lāzera staru palīdzību!"

#: main.cpp:45
msgid ""
"(c) 2007, Nicolas Roffet\n"
"(c) 1999-2000, Robert Cimrman"
msgstr ""
"(c) 2007, Nicolas Roffet\n"
"(c) 1999-2000, Robert Cimrman"

#: main.cpp:46
msgid "Nicolas Roffet"
msgstr "Nicolas Roffet"

#: main.cpp:46
msgid "Developer of version 0.4."
msgstr "0.4 versijas autors."

#: main.cpp:47
msgid "Robert Cimrman"
msgstr "Robert Cimrman"

#: main.cpp:47
msgid "Original developer"
msgstr "Sākotnējais autors"

#: main.cpp:48
msgid "Johann Ollivier Lapeyre"
msgstr "Johann Ollivier Lapeyre"

#: main.cpp:48
msgid "Artist"
msgstr "Mākslinieks"

#. i18n: file: kblackbox.kcfg:9
#. i18n: ectx: label, entry (theme), group (KBlackBox Setup)
#: rc.cpp:3
msgid ""
"File of the current theme of the graphic elements. (SVGZ file with path and "
"file extension)"
msgstr ""
"Pašreizējās tēmas grafisko elementu tēma. (SVGZ fails ar ceļu un faila "
"paplašinājumu)"

#. i18n: file: kblackbox.kcfg:13
#. i18n: ectx: label, entry (balls), group (KBlackBox Setup)
#: rc.cpp:6
msgid "Number of balls for custom difficulty level"
msgstr "Bumbu skaits pielāgotajam grūtības līmenim"

#. i18n: file: kblackbox.kcfg:17
#. i18n: ectx: label, entry (columns), group (KBlackBox Setup)
#: rc.cpp:9
msgid "Number of columns of the board for custom difficulty level"
msgstr "Galda kolonnu skaits pielāgotajam grūtības līmenim"

#. i18n: file: kblackbox.kcfg:21
#. i18n: ectx: label, entry (rows), group (KBlackBox Setup)
#: rc.cpp:12
msgid "Number of rows of the board for custom difficuty level"
msgstr "Galda rindu skaits pielāgotajam grūtības līmenim"

#. i18n: file: kblackbox.kcfg:25
#. i18n: ectx: label, entry (level), group (KBlackBox Setup)
#: rc.cpp:15
msgid "Difficulty level"
msgstr "Grūtības līmenis"

#: rc.cpp:16
msgctxt "NAME OF TRANSLATORS"
msgid "Your names"
msgstr "Andris Maziks, Māris Nartišs, Einārs Sprūģis"

#: rc.cpp:17
msgctxt "EMAIL OF TRANSLATORS"
msgid "Your emails"
msgstr "andris.m@delfi.lv, maris.kde@gmail.com, einars8@gmail.com"
