# Translation of ksirkskineditor to Norwegian Nynorsk
#
# Karl Ove Hufthammer <karl@huftis.org>, 2009.
# Eirik U. Birkeland <eirbir@gmail.com>, 2009.
msgid ""
msgstr ""
"Project-Id-Version: ksirkskineditor\n"
"Report-Msgid-Bugs-To: http://bugs.kde.org\n"
"POT-Creation-Date: 2011-08-02 06:07+0200\n"
"PO-Revision-Date: 2009-07-16 23:35+0200\n"
"Last-Translator: Eirik U. Birkeland <eirbir@gmail.com>\n"
"Language-Team: Norwegian Nynorsk <i18n-nn@lister.ping.uio.no>\n"
"Language: nn\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Lokalize 0.3\n"
"X-Environment: kde\n"
"X-Accelerator-Marker: &\n"
"X-Text-Markup: kde4\n"

#: goal.cpp:99
msgid "Error: no player to destroy"
msgstr ""

#: goal.cpp:212
msgid "KsirK - Goal Display"
msgstr "KsirK – Målvising"

#: ksirkSkinEditorConfigDialog.cpp:63
msgid "Preferences"
msgstr "Innstillingar"

#. i18n: file: ksirkskineditorwidget.ui:20
#. i18n: ectx: property (windowTitle), widget (QFrame, skinEditor)
#: main.cpp:36 main.cpp:45 rc.cpp:558
msgid "KsirK Skin Editor"
msgstr "KsirK-temaredigering"

#: main.cpp:49
msgid "(c) 2008, Gaël de Chalendar\n"
msgstr "© 2008 Gaël de Chalendar\n"

#: main.cpp:50
msgid ""
"For help and user manual, please see\n"
"The KsirK Web site"
msgstr ""
"Sjå KsirK-heimesida for\n"
"hjelp og bruksrettleiing."

#: main.cpp:52
msgid "Gael de Chalendar aka Kleag"
msgstr "Gael de Chalendar (Kleag)"

#: main.cpp:57
msgid "file to open"
msgstr "Fil som skal opnast"

#: mainwindow.cpp:136 mainwindow.cpp:694 mainwindow.cpp:822 mainwindow.cpp:1209
msgid "Cannot load anchor icon<br>Program cannot continue"
msgstr "Klarer ikkje lasta inn ankerikon.<br/> Kan ikkje halda fram."

#: mainwindow.cpp:136 mainwindow.cpp:150 mainwindow.cpp:694 mainwindow.cpp:723
#: mainwindow.cpp:822 mainwindow.cpp:839 mainwindow.cpp:1209 onu.cpp:79
#: onu.cpp:112 onu.cpp:131
msgid "Error"
msgstr ""

#: mainwindow.cpp:150 mainwindow.cpp:723 mainwindow.cpp:839
msgid "Cannot load center icon<br>Program cannot continue"
msgstr "Klarer ikkje lasta inn midtikon.<br/> Kan ikkje halda fram."

#: mainwindow.cpp:334
msgid "Open a saved skin..."
msgstr "Opna eit lagra tema …"

#: mainwindow.cpp:338
msgid "Load &Recent"
msgstr "Opna &nyleg bruka"

#: mainwindow.cpp:339
msgid "Open a recently saved skin..."
msgstr "Opna eit nyleg bruka tema …"

#: mainwindow.cpp:347
msgid "Save the current skin"
msgstr "Lagra det gjeldande temaet"

#: mainwindow.cpp:377
msgid "Choose the root folder of the skin to open"
msgstr "Vel rotmappa for temaet som skal opnast"

#: mainwindow.cpp:538
msgid "There are unsaved changes. What do you want to do?"
msgstr ""

#: mainwindow.cpp:539
msgid "Exit Anyway?"
msgstr ""

#: mainwindow.cpp:540
msgid "Quit without saving"
msgstr "Avslutt utan å lagra"

#: mainwindow.cpp:541
msgid "Save then quit"
msgstr "Lagra og avslutt"

#: mainwindow.cpp:542
msgid "Do not quit"
msgstr ""

#: mainwindow.cpp:1321
msgid "New country name"
msgstr "Nytt landnamn"

#: mainwindow.cpp:1321
msgid "Enter the name of the new country"
msgstr "Skriv inn namnet på det nye landet"

#: mainwindow.cpp:1330
#, kde-format
msgid "Do you really want to delete country '%1'?"
msgstr "Er du sikker på at du vil sletta landet «%1»?"

#: mainwindow.cpp:1330
msgid "Really delete country?"
msgstr "Vil du sletta landet?"

#: mainwindow.cpp:1349
msgid "New continent name"
msgstr "Nytt verdsdelsnamn"

#: mainwindow.cpp:1349
msgid "Enter the name of the new continent"
msgstr "Skriv inn namnet på den nye verdsdelen"

#: mainwindow.cpp:1358
#, kde-format
msgid "Do you really want to delete continent '%1'?"
msgstr "Er du sikker på at du vil sletta verdsdelen «%1»?"

#: mainwindow.cpp:1358
msgid "Really delete continent?"
msgstr "Vil du sletta verdsdelen?"

#: mainwindow.cpp:1906
#, kde-format
msgid "Do you really want to delete goal '%1'?"
msgstr "Er du sikker på at du vil sletta målet «%1»?"

#: mainwindow.cpp:1906
msgid "Really delete goal?"
msgstr "Vil du sletta målet?"

#: mainwindow.cpp:1965
msgid "New nationality name"
msgstr "Nytt nasjonalitetsnamn"

#: mainwindow.cpp:1965
msgid "Enter the name of the new nationality"
msgstr "Skriv inn namnet på den nye nasjonaliteten"

#: mainwindow.cpp:1974
#, kde-format
msgid "Do you really want to delete nationality '%1'?"
msgstr "Er du sikker på at du vil sletta nasjonaliteten «%1»?"

#: mainwindow.cpp:1974
msgid "Really delete nationality?"
msgstr "Vil du sletta nasjonaliteten?"

#: onu.cpp:78
#, kde-format
msgid "Error - Invalid skin definition file format. Expected %1 and got %2"
msgstr "Feil: Ugyldig format på temadefinisjonsfil. Venta %1, men fekk %2."

#: onu.cpp:111
msgid ""
"Pool filename not found\n"
"Program cannot continue"
msgstr ""
"Fann ikkje «Pool»-filnamn.\n"
"Kan ikkje halda fram."

#: onu.cpp:130
msgid ""
"Map mask image not found\n"
"Program cannot continue"
msgstr ""
"Fann ikkje kartmaskebilete.\n"
"Kan ikkje halda fram."

#: onu.cpp:989
#, kde-format
msgid ""
"Cannot read file %1:\n"
"%2."
msgstr ""
"Klarer ikkje lesa fila «%1»:\n"
"%2."

#: onu.cpp:990
msgid "PoolLoader"
msgstr "Pool-lastar"

#: rc.cpp:1
msgctxt "NAME OF TRANSLATORS"
msgid "Your names"
msgstr "Eirik U. Birkeland"

#: rc.cpp:2
msgctxt "EMAIL OF TRANSLATORS"
msgid "Your emails"
msgstr "eirbir@gmail.com"

#. i18n: file: ksirkskineditorui.rc:10
#. i18n: ectx: Menu (game)
#: rc.cpp:5
msgid "&Game"
msgstr "&Spel"

#. i18n: file: ksirkskineditorui.rc:18
#. i18n: ectx: Menu (settings)
#: rc.cpp:8
msgid "&Settings"
msgstr "&Innstillingar"

#. i18n: file: ksirkskineditorui.rc:20
#. i18n: ectx: Menu (help)
#: rc.cpp:11
msgid "&Help"
msgstr "&Hjelp"

#. i18n: file: ksirkskineditorui.rc:24
#. i18n: ectx: ToolBar (mainToolBar)
#: rc.cpp:14
msgid "Main Toolbar"
msgstr "Hovudverktøylinje"

#. i18n: file: ksirkcontinentdefinition.ui:13
#. i18n: ectx: property (windowTitle), widget (QDockWidget, KsirkContinentDefinition)
#: rc.cpp:17
msgid "Continent"
msgstr "Verdsdel"

#. i18n: file: ksirkcontinentdefinition.ui:22
#. i18n: ectx: property (text), widget (QLabel, label)
#: rc.cpp:20
msgid "Bonus:"
msgstr "Bonus:"

#. i18n: file: ksirkcontinentdefinition.ui:29
#. i18n: ectx: property (toolTip), widget (KIntNumInput, bonus)
#: rc.cpp:23
msgid "Number of bonus points when owning the full continent"
msgstr "Talet på bonuspoeng når ein eig heile verdsdelen"

#. i18n: file: ksirkcontinentdefinition.ui:36
#. i18n: ectx: property (whatsThis), widget (KIntNumInput, bonus)
#: rc.cpp:26
msgid ""
"Number of bonus points when owning the full continent.\n"
"\n"
"At the end of each turn a number of armies is distributed to each player. If "
"one player owns all the countries of this continent, he/she gains this bonus."
"\n"
"\n"
"The bonus should be proportional to the continent's size and to the "
"difficulty to conquer it or to keep it."
msgstr ""
"Talet på bonuspoeng når ein eig heile verdsdelen.\n"
"\n"
"På slutten av kvar runde får kvar spelar eit visst tal nye styrkar. Viss ein "
"spelar eig alle landa i denne verdsdelen, får han/ho denne bonusen.\n"
"\n"
"Bonusen bør tilsvara storleiken på verdsdelen og kor vanskeleg det er å "
"erobra og halda på han."

#. i18n: file: ksirkcontinentdefinition.ui:48
#. i18n: ectx: property (toolTip), widget (KPushButton, selectcountriesbutton)
#: rc.cpp:33
msgid "Select the countries contained in this continent"
msgstr "Vel kva for land denne verdsdelen inneheld"

#. i18n: file: ksirkcontinentdefinition.ui:53
#. i18n: ectx: property (whatsThis), widget (KPushButton, selectcountriesbutton)
#: rc.cpp:36
msgid ""
"Click here to select the countries contained in this continent.\n"
"\n"
"A list of all the world's countries will be shown and you will be able to "
"select the countries using the mouse and the Ctrl and Shift keys."
msgstr ""
"Trykk her for å velja kva for land denne verdsdelen inneheld.\n"
"\n"
"Ei liste over alle landa i verda vert vist, og du kan velja land ved å bruka "
"musa og tastane «Ctrl» og «Shift»."

#. i18n: file: ksirkcontinentdefinition.ui:56
#. i18n: ectx: property (text), widget (KPushButton, selectcountriesbutton)
#: rc.cpp:41
msgid "Countries:"
msgstr "Land:"

#. i18n: file: ksirkcontinentdefinition.ui:63
#. i18n: ectx: property (toolTip), widget (QListWidget, countrieslist)
#: rc.cpp:44
msgid "Continent's countries"
msgstr "Land i verdsdelen"

#. i18n: file: ksirkcontinentdefinition.ui:66
#. i18n: ectx: property (whatsThis), widget (QListWidget, countrieslist)
#: rc.cpp:47
msgid "This is the list of countries currently forming this continent."
msgstr "Dette er lista over landa som utgjer denne verdsdelen."

#. i18n: file: ksirkcountrydefinition.ui:13
#. i18n: ectx: property (windowTitle), widget (QDockWidget, KsirkCountryDefinition)
#: rc.cpp:50
msgid "Country"
msgstr "Land"

#. i18n: file: ksirkcountrydefinition.ui:22
#. i18n: ectx: property (text), widget (QLabel, label)
#: rc.cpp:53
msgid "Flag:"
msgstr "Flagg:"

#. i18n: file: ksirkcountrydefinition.ui:29
#. i18n: ectx: property (text), widget (QLabel, label_2)
#. i18n: file: ksirkcountrydefinition.ui:46
#. i18n: ectx: property (text), widget (QLabel, label_4)
#. i18n: file: ksirkcountrydefinition.ui:63
#. i18n: ectx: property (text), widget (QLabel, label_6)
#. i18n: file: ksirkcountrydefinition.ui:97
#. i18n: ectx: property (text), widget (QLabel, label_8)
#. i18n: file: ksirkcountrydefinition.ui:148
#. i18n: ectx: property (text), widget (QLabel, label_10)
#. i18n: file: ksirkcountrydefinition.ui:182
#. i18n: ectx: property (text), widget (QLabel, label_11)
#. i18n: file: ksirkskindefinition.ui:64
#. i18n: ectx: property (text), widget (QLabel, label_2)
#: rc.cpp:56 rc.cpp:62 rc.cpp:68 rc.cpp:84 rc.cpp:110 rc.cpp:126 rc.cpp:378
msgid "x"
msgstr "x"

#. i18n: file: ksirkcountrydefinition.ui:39
#. i18n: ectx: property (text), widget (QLabel, label_3)
#: rc.cpp:59
msgid "Anchor:"
msgstr "Anker:"

#. i18n: file: ksirkcountrydefinition.ui:56
#. i18n: ectx: property (text), widget (QLabel, label_5)
#: rc.cpp:65
msgid "Center:"
msgstr "Sentrum:"

#. i18n: file: ksirkcountrydefinition.ui:73
#. i18n: ectx: property (text), widget (QLabel, label_7)
#: rc.cpp:71
msgid "Infantry:"
msgstr "Infanteri:"

#. i18n: file: ksirkcountrydefinition.ui:80
#. i18n: ectx: property (toolTip), widget (KIntNumInput, infantryx)
#: rc.cpp:74
msgid "Infantry's sprite top left point x-coordinate"
msgstr "X-koordinaten for det øvre venstre punktet til infanterifiguren"

#. i18n: file: ksirkcountrydefinition.ui:87
#. i18n: ectx: property (whatsThis), widget (KIntNumInput, infantryx)
#: rc.cpp:77
msgid ""
"Infantry's sprite top left point x-coordinate.\n"
"\n"
"This is given relatively to the top left of the map, sized as defined in the "
"main skin definition widget.\n"
"\n"
"This value will be automatically updated if you move the infantry."
msgstr ""
"X-koordinaten for det øvre venstre punktet til infanterifiguren.\n"
"\n"
"Denne vert oppgjeven i høve til det øvre venstre hjørnet av kartet, med "
"storleiken som er oppgjeven i hovudruta for temadefinering.\n"
"\n"
"Denne verdien vert automatisk oppdatert viss du flyttar infanteriet."

#. i18n: file: ksirkcountrydefinition.ui:107
#. i18n: ectx: property (toolTip), widget (KIntNumInput, infantryy)
#: rc.cpp:87
msgid "Infantry's sprite top left point y-coordinate"
msgstr "Y-koordinaten for det øvre venstre punktet til infanterifiguren"

#. i18n: file: ksirkcountrydefinition.ui:114
#. i18n: ectx: property (whatsThis), widget (KIntNumInput, infantryy)
#: rc.cpp:90
msgid ""
"Infantry's sprite top left point y-coordinate.\n"
"\n"
"This is given relatively to the top left of the map, sized as defined in the "
"main skin definition widget.\n"
"\n"
"This value will be automatically updated if you move the infantry by drag "
"and drop."
msgstr ""
"Y-koordinaten for det øvre venstre punktet til infanterifiguren.\n"
"\n"
"Denne vert oppgjeven i høve til det øvre venstre hjørnet av kartet, med "
"storleiken som er oppgjeven i hovudruta for temadefinering.\n"
"\n"
"Denne verdien vert automatisk oppdatert viss du flyttar infanteriet med dra "
"og slepp."

#. i18n: file: ksirkcountrydefinition.ui:124
#. i18n: ectx: property (text), widget (QLabel, label_9)
#: rc.cpp:97
msgid "Cavalry:"
msgstr "Kavaleri:"

#. i18n: file: ksirkcountrydefinition.ui:131
#. i18n: ectx: property (toolTip), widget (KIntNumInput, cavalryx)
#: rc.cpp:100
msgid "Cavalry's sprite top left point x-coordinate"
msgstr "X-koordinaten for det øvre venstre punktet til kavalerifiguren"

#. i18n: file: ksirkcountrydefinition.ui:138
#. i18n: ectx: property (whatsThis), widget (KIntNumInput, cavalryx)
#: rc.cpp:103
msgid ""
"Cavalry's sprite top left point x-coordinate.\n"
"\n"
"This is given relatively to the top left of the map, sized as defined in the "
"main skin definition widget.\n"
"\n"
"This value will be automatically updated if you move the cavalry."
msgstr ""
"X-koordinaten for det øvre venstre punktet til kavalerifiguren.\n"
"\n"
"Denne vert oppgjeven i høve til det øvre venstre hjørnet av kartet, med "
"storleiken som er oppgjeven i hovudruta for temadefinering.\n"
"\n"
"Denne verdien vert automatisk oppdatert viss du flyttar kavaleriet."

#. i18n: file: ksirkcountrydefinition.ui:158
#. i18n: ectx: property (toolTip), widget (KIntNumInput, cavalryy)
#: rc.cpp:113
msgid "Cavalry's sprite top left point y-coordinate"
msgstr "Y-koordinaten for det øvre venstre punktet til kavalerifiguren"

#. i18n: file: ksirkcountrydefinition.ui:165
#. i18n: ectx: property (whatsThis), widget (KIntNumInput, cavalryy)
#: rc.cpp:116
msgid ""
"Cavalry's sprite top left point y-coordinate.\n"
"\n"
"This is given relatively to the top left of the map, sized as defined in the "
"main skin definition widget.\n"
"\n"
"This value will be automatically updated if you move the cavalry by drag and "
"drop."
msgstr ""
"Y-koordinaten for det øvre venstre punktet til kavalerifiguren.\n"
"\n"
"Denne vert oppgjeven i høve til det øvre venstre hjørnet av kartet, med "
"storleiken som er oppgjeven i hovudruta for temadefinering.\n"
"\n"
"Denne verdien vert automatisk oppdatert viss du flyttar kavaleriet med dra "
"og slepp."

#. i18n: file: ksirkcountrydefinition.ui:175
#. i18n: ectx: property (text), widget (QLabel, label_12)
#: rc.cpp:123
msgid "Cannon:"
msgstr "Kanon:"

#. i18n: file: ksirkcountrydefinition.ui:192
#. i18n: ectx: property (toolTip), widget (KIntNumInput, cannony)
#: rc.cpp:129
msgid "Cannon's sprite top left point y-coordinate"
msgstr "Y-koordinaten for det øvre venstre punktet til kanonfiguren"

#. i18n: file: ksirkcountrydefinition.ui:199
#. i18n: ectx: property (whatsThis), widget (KIntNumInput, cannony)
#: rc.cpp:132
msgid ""
"Cannon's sprite top left point y-coordinate.\n"
"\n"
"This is given relatively to the top left of the map, sized as defined in the "
"main skin definition widget.\n"
"\n"
"This value will be automatically updated if you move the cannon by drag and "
"drop."
msgstr ""
"Y-koordinaten for det øvre venstre punktet til kanonfiguren.\n"
"\n"
"Denne vert oppgjeven i høve til det øvre venstre hjørnet av kartet, med "
"storleiken som er oppgjeven i hovudruta for temadefinering.\n"
"\n"
"Denne verdien vert automatisk oppdatert viss du flyttar kanonen med dra og "
"slepp."

#. i18n: file: ksirkcountrydefinition.ui:209
#. i18n: ectx: property (toolTip), widget (KIntNumInput, cannonx)
#: rc.cpp:139
msgid "Cannon's sprite top left point x-coordinate"
msgstr "X-koordinaten for det øvre venstre punktet til kanonfiguren"

#. i18n: file: ksirkcountrydefinition.ui:216
#. i18n: ectx: property (whatsThis), widget (KIntNumInput, cannonx)
#: rc.cpp:142
msgid ""
"Cannon's sprite top left point x-coordinate.\n"
"\n"
"This is given relatively to the top left of the map, sized as defined in the "
"main skin definition widget.\n"
"\n"
"This value will be automatically updated if you move the cannon."
msgstr ""
"X-koordinaten for det øvre venstre punktet til kanonfiguren.\n"
"\n"
"Denne vert oppgjeven i høve til det øvre venstre hjørnet av kartet, med "
"storleiken som er oppgjeven i hovudruta for temadefinering.\n"
"\n"
"Denne verdien vert automatisk oppdatert viss du flyttar kanonen."

#. i18n: file: ksirkcountrydefinition.ui:226
#. i18n: ectx: property (toolTip), widget (KIntNumInput, centery)
#: rc.cpp:149
msgid "Point around which the country name is drawn y-coordinate"
msgstr "Y-koordinaten for punktet der landnamnet vert skrive"

#. i18n: file: ksirkcountrydefinition.ui:236
#. i18n: ectx: property (whatsThis), widget (KIntNumInput, centery)
#: rc.cpp:152
msgid ""
"Point around which the country name is drawn y-coordinate.\n"
"\n"
"Note that this point should be located inside the limits of the country on "
"the map mask.\n"
"\n"
"This is given relatively to the top left of the map, sized as defined in the "
"main skin definition widget.\n"
"\n"
"This value will be automatically updated if you move the country name by "
"dragging and dropping its target icon.\n"
msgstr ""
"Y-koordinaten for punktet der landnamnet vert skrive.\n"
"\n"
"Merk at dette punktet må vera innanfor landegrensene i kartmaska.\n"
"\n"
"Koordinaten vert oppgjeven i høve til det øvre venstre hjørnet av kartet, "
"med storleiken som er oppgjeven i hovudruta for temadefinering.\n"
"\n"
"Denne verdien vert automatisk oppdatert viss du flyttar landnamnet ved å dra "
"og sleppa målikonet.\n"

#. i18n: file: ksirkcountrydefinition.ui:246
#. i18n: ectx: property (toolTip), widget (KIntNumInput, centerx)
#: rc.cpp:162
msgid "Point around which the country name is drawn x-coordinate"
msgstr "X-koordinaten for punktet der landnamnet vert skrive"

#. i18n: file: ksirkcountrydefinition.ui:255
#. i18n: ectx: property (whatsThis), widget (KIntNumInput, centerx)
#: rc.cpp:165
msgid ""
"Point around which the country name is drawn x-coordinate.\n"
"\n"
"Note that this point should be located inside the limits of the country on "
"the map mask.\n"
"\n"
"This is given relatively to the top left of the map, sized as defined in the "
"main skin definition widget.\n"
"\n"
"This value will be automatically updated if you move the country name by "
"dragging and dropping its target icon."
msgstr ""
"X-koordinaten for punktet der landnamnet vert skrive.\n"
"\n"
"Merk at dette punktet må vera innanfor landegrensene i kartmaska.\n"
"\n"
"Koordinaten vert oppgjeven i høve til det øvre venstre hjørnet av kartet, "
"med storleiken som er oppgjeven i hovudruta for temadefinering.\n"
"\n"
"Denne verdien vert automatisk oppdatert viss du flyttar landnamnet ved å dra "
"og sleppa målikonet."

#. i18n: file: ksirkcountrydefinition.ui:265
#. i18n: ectx: property (toolTip), widget (KIntNumInput, anchory)
#: rc.cpp:174
msgid "Center of the highlighting y-coordinate"
msgstr "Y-koodinaten for sentrumet av fargelegginga"

#. i18n: file: ksirkcountrydefinition.ui:272
#. i18n: ectx: property (whatsThis), widget (KIntNumInput, anchory)
#: rc.cpp:177
msgid ""
"Center of the highlighting y-coordinate.\n"
"\n"
"This is given relatively to the top left of the map, sized as defined in the "
"main skin definition widget.\n"
"\n"
"This value will be automatically updated if you move the highlighting by "
"dragging and dropping its cross icon."
msgstr ""
"Y-koodinaten for sentrumet av fargelegginga.\n"
"\n"
"Denne vert oppgjeven i høve til det øvre venstre hjørnet av kartet, med "
"storleiken som er oppgjeven i hovudruta for temadefinering.\n"
"\n"
"Denne verdien vert automatisk oppdatert viss du flyttar fargelegginga ved å "
"dra og sleppa krossikonet."

#. i18n: file: ksirkcountrydefinition.ui:282
#. i18n: ectx: property (toolTip), widget (KIntNumInput, anchorx)
#: rc.cpp:184
msgid "Center of the highlighting x-coordinate"
msgstr "X-koodinaten for sentrumet av fargelegginga"

#. i18n: file: ksirkcountrydefinition.ui:289
#. i18n: ectx: property (whatsThis), widget (KIntNumInput, anchorx)
#: rc.cpp:187
msgid ""
"Center of the highlighting x-coordinate.\n"
"\n"
"This is given relatively to the top left of the map, sized as defined in the "
"main skin definition widget.\n"
"\n"
"This value will be automatically updated if you move the highlighting by "
"dragging and dropping its cross icon."
msgstr ""
"X-koodinaten for sentrumet av fargelegginga.\n"
"\n"
"Denne vert oppgjeven i høve til det øvre venstre hjørnet av kartet, med "
"storleiken som er oppgjeven i hovudruta for temadefinering.\n"
"\n"
"Denne verdien vert automatisk oppdatert viss du flyttar fargelegginga ved å "
"dra og sleppa krossikonet."

#. i18n: file: ksirkcountrydefinition.ui:299
#. i18n: ectx: property (toolTip), widget (KIntNumInput, flagy)
#: rc.cpp:194
msgid "Flag's sprite top left point y-coordinate"
msgstr "Y-koordinaten for det øvre venstre punktet til flaggfiguren"

#. i18n: file: ksirkcountrydefinition.ui:306
#. i18n: ectx: property (whatsThis), widget (KIntNumInput, flagy)
#: rc.cpp:197
msgid ""
"Flag's sprite top left point y-coordinate.\n"
"\n"
"This is given relatively to the top left of the map, sized as defined in the "
"main skin definition widget.\n"
"\n"
"This value will be automatically updated if you move the flag by drag and "
"drop."
msgstr ""
"Y-koordinaten for det øvre venstre punktet til flaggfiguren.\n"
"\n"
"Denne vert oppgjeven i høve til det øvre venstre hjørnet av kartet, med "
"storleiken som er oppgjeven i hovudruta for temadefinering.\n"
"\n"
"Denne verdien vert automatisk oppdatert viss du flyttar flagget med dra og "
"slepp."

#. i18n: file: ksirkcountrydefinition.ui:316
#. i18n: ectx: property (toolTip), widget (KIntNumInput, flagx)
#: rc.cpp:204
msgid "Flag's sprite top left point x-coordinate"
msgstr "X-koordinaten for det øvre venstre punktet til flaggfiguren"

#. i18n: file: ksirkcountrydefinition.ui:323
#. i18n: ectx: property (whatsThis), widget (KIntNumInput, flagx)
#: rc.cpp:207
msgid ""
"Flag's sprite top left point x-coordinate.\n"
"\n"
"This is given relatively to the top left of the map, sized as defined in the "
"main skin definition widget.\n"
"\n"
"This value will be automatically updated if you move the flag by drag and "
"drop."
msgstr ""
"X-koordinaten for det øvre venstre punktet til flaggfiguren.\n"
"\n"
"Denne vert oppgjeven i høve til det øvre venstre hjørnet av kartet, med "
"storleiken som er oppgjeven i hovudruta for temadefinering.\n"
"\n"
"Denne verdien vert automatisk oppdatert viss du flyttar flagget med dra og "
"slepp."

#. i18n: file: ksirkcountrydefinition.ui:335
#. i18n: ectx: property (toolTip), widget (KPushButton, neighboursbutton)
#: rc.cpp:214
msgid "Select this country's neighbors"
msgstr ""

#. i18n: file: ksirkcountrydefinition.ui:340
#. i18n: ectx: property (whatsThis), widget (KPushButton, neighboursbutton)
#: rc.cpp:217
msgid ""
"Click here to select this country's neighbors.\n"
"\n"
"A list of all the world's countries will be shown and you will be able to "
"select the countries using the mouse and the Ctrl and Shift keys."
msgstr ""

#. i18n: file: ksirkcountrydefinition.ui:343
#. i18n: ectx: property (text), widget (KPushButton, neighboursbutton)
#: rc.cpp:222
msgid "Neighbors:"
msgstr ""

#. i18n: file: ksirkcountrydefinition.ui:350
#. i18n: ectx: property (toolTip), widget (QListWidget, neighbourslist)
#: rc.cpp:225
msgid "This country's neighbors"
msgstr ""

#. i18n: file: ksirkcountrydefinition.ui:353
#. i18n: ectx: property (whatsThis), widget (QListWidget, neighbourslist)
#: rc.cpp:228
msgid ""
"This is the list of countries currently considered as neighbors of this "
"country."
msgstr ""

#. i18n: file: ksirkgoaldefinition.ui:13
#. i18n: ectx: property (windowTitle), widget (QDockWidget, KsirkGoalDefinition)
#: rc.cpp:231
msgid "Goal"
msgstr "Mål"

#. i18n: file: ksirkgoaldefinition.ui:26
#. i18n: ectx: property (title), widget (QGroupBox, groupBox)
#: rc.cpp:234
msgid "Goal Type"
msgstr "Måltype"

#. i18n: file: ksirkgoaldefinition.ui:41
#. i18n: ectx: property (toolTip), widget (QRadioButton, worldtype)
#. i18n: file: ksirkgoaldefinition.ui:44
#. i18n: ectx: property (whatsThis), widget (QRadioButton, worldtype)
#: rc.cpp:237 rc.cpp:240
msgid "Conquer all the world"
msgstr "Erobra heile verda"

#. i18n: file: ksirkgoaldefinition.ui:47
#. i18n: ectx: property (text), widget (QRadioButton, worldtype)
#: rc.cpp:243
msgid "World conquest"
msgstr "Erobra heile verda"

#. i18n: file: ksirkgoaldefinition.ui:54
#. i18n: ectx: property (toolTip), widget (QRadioButton, playertype)
#: rc.cpp:246
msgid "Eliminate a given player"
msgstr "Utslett ein viss spelar"

#. i18n: file: ksirkgoaldefinition.ui:57
#. i18n: ectx: property (whatsThis), widget (QRadioButton, playertype)
#: rc.cpp:249
msgid ""
"<p>Eliminate a given player. If it is eliminated by another one, you will "
"fall back to a <emphasis>Countries</emphasis> type of goal.</p>"
msgstr ""

#. i18n: file: ksirkgoaldefinition.ui:60
#. i18n: ectx: property (text), widget (QRadioButton, playertype)
#: rc.cpp:252
msgid "Player"
msgstr "Spelar"

#. i18n: file: ksirkgoaldefinition.ui:67
#. i18n: ectx: property (toolTip), widget (QRadioButton, countriestype)
#: rc.cpp:255
msgid "Conquer a given number of countries"
msgstr "Erobra eit visst tal land"

#. i18n: file: ksirkgoaldefinition.ui:72
#. i18n: ectx: property (whatsThis), widget (QRadioButton, countriestype)
#: rc.cpp:258
msgid ""
"Conquer a given number of countries.\n"
"\n"
"You can also make the player to have to put a given number of armies on each "
"country."
msgstr ""
"Erobra eit visst tal land.\n"
"\n"
"Du kan også gjera det slik at spelaren må setja inn eit visst tal styrkar i "
"kvart land."

#. i18n: file: ksirkgoaldefinition.ui:75
#. i18n: ectx: property (text), widget (QRadioButton, countriestype)
#. i18n: file: ksirkskindefinition.ui:256
#. i18n: ectx: attribute (title), widget (QWidget, tabCountries)
#: rc.cpp:263 rc.cpp:462
msgid "Countries"
msgstr "Land"

#. i18n: file: ksirkgoaldefinition.ui:82
#. i18n: ectx: property (toolTip), widget (QRadioButton, continentstype)
#: rc.cpp:266
msgid "Conquer a given list of continents"
msgstr "Erobra ei viss liste over land"

#. i18n: file: ksirkgoaldefinition.ui:85
#. i18n: ectx: property (whatsThis), widget (QRadioButton, continentstype)
#: rc.cpp:269
msgid ""
"Conquer a given list of continents. You can also let the player choose one "
"of their target continents."
msgstr ""

#. i18n: file: ksirkgoaldefinition.ui:88
#. i18n: ectx: property (text), widget (QRadioButton, continentstype)
#. i18n: file: ksirkskindefinition.ui:318
#. i18n: ectx: attribute (title), widget (QWidget, tabContinents)
#: rc.cpp:272 rc.cpp:491
msgid "Continents"
msgstr "Verdsdelar"

#. i18n: file: ksirkgoaldefinition.ui:99
#. i18n: ectx: property (text), widget (QLabel, label_3)
#. i18n: file: ksirkskindefinition.ui:147
#. i18n: ectx: property (text), widget (QLabel, label_4)
#: rc.cpp:275 rc.cpp:415
msgid "Description:"
msgstr "Skildring:"

#. i18n: file: ksirkgoaldefinition.ui:106
#. i18n: ectx: property (toolTip), widget (QTextEdit, description)
#: rc.cpp:278
msgid "Text describing the goal"
msgstr ""

#. i18n: file: ksirkgoaldefinition.ui:109
#. i18n: ectx: property (whatsThis), widget (QTextEdit, description)
#: rc.cpp:281
msgid ""
"<p>Text describing the goal. It should include several placeholders for "
"various data depending on the goal type:</p><ul><li><i>World Conquest</i>: "
"none</li><li><i>Player</i>: one for the player name and one for the number "
"of countries fallback</li><li><i>Countries</i>: one for the number of "
"countries and possibly a second one for the number of armies to put on each "
"country</li><li><i>Continents</i>: one for each continent to conquer</li></"
"ul>"
msgstr ""

#. i18n: file: ksirkgoaldefinition.ui:125
#. i18n: ectx: property (text), widget (QLabel, label)
#: rc.cpp:284
msgid "Countries nb:"
msgstr "Talet på land:"

#. i18n: file: ksirkgoaldefinition.ui:132
#. i18n: ectx: property (text), widget (QLabel, label_2)
#: rc.cpp:287
msgid "Armies by country:"
msgstr "Styrkar etter land:"

#. i18n: file: ksirkgoaldefinition.ui:139
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, nbcountries)
#: rc.cpp:290
msgid "Number of countries to conquer"
msgstr "Kor mange land som må erobrast"

#. i18n: file: ksirkgoaldefinition.ui:142
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, nbcountries)
#: rc.cpp:293
msgid ""
"<p>Number of countries to conquer in a <i>Countries</i> goal or as a "
"fallback in a <i>Player</i> goal.</p>"
msgstr ""

#. i18n: file: ksirkgoaldefinition.ui:149
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, armiesbycountry)
#: rc.cpp:296
msgid "Number of armies to put on each country"
msgstr "Kor mange styrkar som må setjast inn i kvart land"

#. i18n: file: ksirkgoaldefinition.ui:152
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, armiesbycountry)
#: rc.cpp:299
msgid ""
"<p>Number of armies to put on each country in a <i>Countries</i> goal.</p>"
msgstr ""

#. i18n: file: ksirkgoaldefinition.ui:170
#. i18n: ectx: property (toolTip), widget (QPushButton, selectcontinentsbutton)
#: rc.cpp:302
msgid "Select the continents to conquer"
msgstr "Vel kva for verdsdelar som skal erobrast"

#. i18n: file: ksirkgoaldefinition.ui:173
#. i18n: ectx: property (whatsThis), widget (QPushButton, selectcontinentsbutton)
#: rc.cpp:305
msgid ""
"<p>Click this button to select the continents to conquer in a <i>Continents</"
"i> goal.</p><p>You will be prompted with a list of this world's continents. "
"Select those to conquer with the mouse and the Ctrl and Shift keys.</p>"
msgstr ""

#. i18n: file: ksirkgoaldefinition.ui:176
#. i18n: ectx: property (text), widget (QPushButton, selectcontinentsbutton)
#: rc.cpp:308
msgid "Select Continents"
msgstr "Vel verdsdelar"

#. i18n: file: ksirkgoaldefinition.ui:183
#. i18n: ectx: property (toolTip), widget (QCheckBox, anycontinent)
#. i18n: file: ksirkgoaldefinition.ui:186
#. i18n: ectx: property (whatsThis), widget (QCheckBox, anycontinent)
#: rc.cpp:311 rc.cpp:314
msgid "Check to let the player choose one of the continents to conquer"
msgstr ""
"Kryss av her for å la spelaren velja kva for ein av verdsdelane han vil "
"erobra"

#. i18n: file: ksirkgoaldefinition.ui:189
#. i18n: ectx: property (text), widget (QCheckBox, anycontinent)
#: rc.cpp:317
msgid "Any"
msgstr "Alle"

#. i18n: file: ksirkgoaldefinition.ui:198
#. i18n: ectx: property (toolTip), widget (QListWidget, continentslist)
#: rc.cpp:320
msgid "List of the continents to conquer"
msgstr "Liste over verdsdelane som skal erobrast"

#. i18n: file: ksirkgoaldefinition.ui:201
#. i18n: ectx: property (whatsThis), widget (QListWidget, continentslist)
#: rc.cpp:323
msgid ""
"<p>List of the continents to conquer in a <i>Continents</i> goal.</p><p>You "
"can change this list by clicking on the \"Select continents\" button above.</"
"p>"
msgstr ""

#. i18n: file: ksirknationalitydefinition.ui:13
#. i18n: ectx: property (windowTitle), widget (QDockWidget, KsirkNationalityDefinition)
#: rc.cpp:326
msgid "Nationality"
msgstr "Nasjonalitet"

#. i18n: file: ksirknationalitydefinition.ui:20
#. i18n: ectx: property (text), widget (QLabel, label)
#: rc.cpp:329
msgid "Name:"
msgstr "Namn:"

#. i18n: file: ksirknationalitydefinition.ui:27
#. i18n: ectx: property (toolTip), widget (QLineEdit, name)
#: rc.cpp:332
msgid "Nationality name"
msgstr "Nasjonalitetsnamn"

#. i18n: file: ksirknationalitydefinition.ui:30
#. i18n: ectx: property (whatsThis), widget (QLineEdit, name)
#: rc.cpp:335
msgid ""
"<p>Nationality name. The name of the player country. Can be the name of an "
"existing country in case of a <i>realistic</i> world.</p><p>This string "
"should be unique in the skin.</p>"
msgstr ""

#. i18n: file: ksirknationalitydefinition.ui:43
#. i18n: ectx: property (text), widget (QLabel, label_2)
#: rc.cpp:338
msgid "Leader name:"
msgstr "Leiarnamn:"

#. i18n: file: ksirknationalitydefinition.ui:50
#. i18n: ectx: property (toolTip), widget (QLineEdit, leader)
#: rc.cpp:341
msgid "Leader name"
msgstr "Leiarnamn"

#. i18n: file: ksirknationalitydefinition.ui:53
#. i18n: ectx: property (whatsThis), widget (QLineEdit, leader)
#: rc.cpp:344
msgid ""
"<p>Name of this nationality leader. In the case of a <i>realistic</i> skin, "
"this could be the name of a well known king, president, etc.</p>"
msgstr ""

#. i18n: file: ksirknationalitydefinition.ui:60
#. i18n: ectx: property (text), widget (QLabel, label_3)
#: rc.cpp:347
msgid "Flag ID in pool:"
msgstr "Flagg-ID i forråd:"

#. i18n: file: ksirknationalitydefinition.ui:67
#. i18n: ectx: property (toolTip), widget (KComboBox, flag)
#: rc.cpp:350
msgid "Flag sprite id in the pool SVG"
msgstr "ID-en til flaggfiguren i SVG-forrådet"

#. i18n: file: ksirknationalitydefinition.ui:70
#. i18n: ectx: property (whatsThis), widget (KComboBox, flag)
#: rc.cpp:353
msgid "Flag sprite id in the pool SVG (pool.svg)."
msgstr "ID-en til flaggfiguren i SVG-forrådet (pool.svg)."

#. i18n: file: ksirkskindefinition.ui:13
#. i18n: ectx: property (windowTitle), widget (QDockWidget, skindefinition)
#: rc.cpp:356
msgid "Skin Definition"
msgstr "Temadefinering"

#. i18n: file: ksirkskindefinition.ui:22
#. i18n: ectx: property (text), widget (QLabel, label_3)
#: rc.cpp:359
msgid "Skin name:"
msgstr "Temanamn:"

#. i18n: file: ksirkskindefinition.ui:29
#. i18n: ectx: property (toolTip), widget (QLineEdit, skinNameLineEdit)
#: rc.cpp:362
msgid "The skin's short name"
msgstr "Kortnamn på temaet"

#. i18n: file: ksirkskindefinition.ui:35
#. i18n: ectx: property (whatsThis), widget (QLineEdit, skinNameLineEdit)
#: rc.cpp:365
msgid ""
"Type here the skin's short name. This should be an identifier-like string"
msgstr ""

#. i18n: file: ksirkskindefinition.ui:46
#. i18n: ectx: property (text), widget (QLabel, label)
#: rc.cpp:368
msgid "Width x Height"
msgstr "Breidd × høgd"

#. i18n: file: ksirkskindefinition.ui:53
#. i18n: ectx: property (toolTip), widget (KIntNumInput, widthLineEdit)
#: rc.cpp:371
msgid "Map's width"
msgstr "Breidd på kartet"

#. i18n: file: ksirkskindefinition.ui:57
#. i18n: ectx: property (whatsThis), widget (KIntNumInput, widthLineEdit)
#: rc.cpp:374
msgid ""
"This is the map's width. The map SVG element will be by default drawn on an "
"image of this width. All positions on the map are expressed relatively to "
"this dimension.\n"
msgstr ""
"Dette er breidda på kartet. SVG-elementet for kartet vert som standard bruka "
"med denne breidda. Alle plasseringar på kartet vert gjorde i høve til denne "
"storleiken.\n"

#. i18n: file: ksirkskindefinition.ui:71
#. i18n: ectx: property (toolTip), widget (KIntNumInput, heightLineEdit)
#: rc.cpp:381
msgid "Map's height"
msgstr "Høgd på kartet"

#. i18n: file: ksirkskindefinition.ui:75
#. i18n: ectx: property (whatsThis), widget (KIntNumInput, heightLineEdit)
#: rc.cpp:384
msgid ""
"This is the map's height. The map SVG element will be by default drawn on an "
"image of this height All positions on the map are expressed relatively to "
"this dimension.\n"
msgstr ""
"Dette er høgda på kartet. SVG-elementet for kartet vert som standard bruka "
"med denne høgda. Alle plasseringar på kartet vert gjorde i høve til denne "
"storleiken.\n"

#. i18n: file: ksirkskindefinition.ui:90
#. i18n: ectx: property (title), widget (QGroupBox, groupBox)
#: rc.cpp:388
msgid "Map Font"
msgstr "Skrift på kartet"

#. i18n: file: ksirkskindefinition.ui:96
#. i18n: ectx: property (toolTip), widget (KFontRequester, fontrequester)
#: rc.cpp:391
msgid "Font used to draw country names"
msgstr ""

#. i18n: file: ksirkskindefinition.ui:99
#. i18n: ectx: property (whatsThis), widget (KFontRequester, fontrequester)
#: rc.cpp:394
msgid "This font will be used to draw the country names on the map"
msgstr ""

#. i18n: file: ksirkskindefinition.ui:108
#. i18n: ectx: property (text), widget (QLabel, label_5)
#: rc.cpp:397
msgid "Fg:"
msgstr "Framgrunn:"

#. i18n: file: ksirkskindefinition.ui:115
#. i18n: ectx: property (toolTip), widget (KColorButton, fgcolorbutton)
#: rc.cpp:400
msgid "Foreground color for country names"
msgstr ""

#. i18n: file: ksirkskindefinition.ui:118
#. i18n: ectx: property (whatsThis), widget (KColorButton, fgcolorbutton)
#: rc.cpp:403
msgid ""
"This color will be used to draw the foreground of the country names on the "
"map"
msgstr ""

#. i18n: file: ksirkskindefinition.ui:125
#. i18n: ectx: property (text), widget (QLabel, label_6)
#: rc.cpp:406
msgid "Bg:"
msgstr "Bakgrunn:"

#. i18n: file: ksirkskindefinition.ui:132
#. i18n: ectx: property (toolTip), widget (KColorButton, bgcolorbutton)
#: rc.cpp:409
msgid "Background color for country names"
msgstr ""

#. i18n: file: ksirkskindefinition.ui:135
#. i18n: ectx: property (whatsThis), widget (KColorButton, bgcolorbutton)
#: rc.cpp:412
msgid ""
"This color will be used to draw the background of the country names on the "
"map"
msgstr ""

#. i18n: file: ksirkskindefinition.ui:160
#. i18n: ectx: property (toolTip), widget (QTextEdit, descriptionTextEdit)
#: rc.cpp:418
msgid "Human readable description of the skin"
msgstr "Forståeleg skildring av temaet"

#. i18n: file: ksirkskindefinition.ui:163
#. i18n: ectx: property (whatsThis), widget (QTextEdit, descriptionTextEdit)
#: rc.cpp:421
msgid ""
"Describe here the skin, its style, its story, the intent of its author(s), "
"etc."
msgstr ""
"Her skildrar du temaet. Skriv for eksempel om stilen det har, historia, kva "
"opphavspersonen tenkte med det osb."

#. i18n: file: ksirkskindefinition.ui:177
#. i18n: ectx: attribute (title), widget (QWidget, tabSprites)
#. i18n: file: ksirkspritesdefinition.ui:13
#. i18n: ectx: property (windowTitle), widget (QDockWidget, KsirkSpritesDefinition)
#: rc.cpp:424 rc.cpp:575
msgid "Sprites"
msgstr "Figurar"

#. i18n: file: ksirkskindefinition.ui:184
#. i18n: ectx: property (text), widget (QLabel, label_7)
#: rc.cpp:427
msgid ""
"Edit the sprite definitions\n"
"in the right dock"
msgstr ""

#. i18n: file: ksirkskindefinition.ui:192
#. i18n: ectx: attribute (title), widget (QWidget, tabNationalities)
#: rc.cpp:431
msgid "Nationalities"
msgstr "Nasjonalitetar"

#. i18n: file: ksirkskindefinition.ui:200
#. i18n: ectx: property (toolTip), widget (KPushButton, newNationalityButton)
#: rc.cpp:434
msgid "Creates a new Nationality"
msgstr "Opprettar ein ny nasjonalitet"

#. i18n: file: ksirkskindefinition.ui:203
#. i18n: ectx: property (whatsThis), widget (KPushButton, newNationalityButton)
#: rc.cpp:437
msgid "Click here to add a new nationality. You will be prompted for its name."
msgstr ""
"Trykk her for å leggja til ein ny nasjonalitet. Du vert spurd om kva han "
"skal heita."

#. i18n: file: ksirkskindefinition.ui:206
#. i18n: ectx: property (text), widget (KPushButton, newNationalityButton)
#: rc.cpp:440
msgid "New Nationality"
msgstr "Ny nasjonalitet"

#. i18n: file: ksirkskindefinition.ui:226
#. i18n: ectx: property (toolTip), widget (KPushButton, deleteNationalityButton)
#: rc.cpp:443
msgid "Removes the currently selected nationality"
msgstr "Fjernar den valde nasjonaliteten"

#. i18n: file: ksirkskindefinition.ui:229
#. i18n: ectx: property (whatsThis), widget (KPushButton, deleteNationalityButton)
#: rc.cpp:446
msgid ""
"Click here to remove the currently selected nationality. You will be asked "
"for confirmation."
msgstr ""
"Trykk her for å fjerna den valde nasjonaliteten. Du vert spurd om "
"stadfesting før han vert fjerna."

#. i18n: file: ksirkskindefinition.ui:232
#. i18n: ectx: property (text), widget (KPushButton, deleteNationalityButton)
#. i18n: file: ksirkskindefinition.ui:296
#. i18n: ectx: property (text), widget (KPushButton, deleteCountryButton)
#. i18n: file: ksirkskindefinition.ui:358
#. i18n: ectx: property (text), widget (KPushButton, deleteContinentButton)
#. i18n: file: ksirkskindefinition.ui:420
#. i18n: ectx: property (text), widget (KPushButton, deleteGoalButton)
#: rc.cpp:449 rc.cpp:480 rc.cpp:509 rc.cpp:538
msgid "X"
msgstr "X"

#. i18n: file: ksirkskindefinition.ui:241
#. i18n: ectx: property (toolTip), widget (QListWidget, nationalitieslist)
#: rc.cpp:452
msgid "Nationality list"
msgstr ""

#. i18n: file: ksirkskindefinition.ui:248
#. i18n: ectx: property (whatsThis), widget (QListWidget, nationalitieslist)
#: rc.cpp:455
msgid ""
"This list shows the nationalities defined.\n"
"\n"
"Each nationality name should be unique. Select a nationality and edit its "
"details in the right dock.\n"
"\n"
"During the game, each player must choose a nationality. As such, you should "
"add at least as many nationalities as the maximum number of players for this "
"skin."
msgstr ""

#. i18n: file: ksirkskindefinition.ui:264
#. i18n: ectx: property (toolTip), widget (KPushButton, newCountryButton)
#: rc.cpp:465
msgid "Creates a new country"
msgstr "Opprettar eit nytt land"

#. i18n: file: ksirkskindefinition.ui:267
#. i18n: ectx: property (whatsThis), widget (KPushButton, newCountryButton)
#: rc.cpp:468
msgid "Click here to add a new country. You will be prompted for its name."
msgstr ""
"Trykk her for å leggja til eit nytt land. Du vert spurd om kva det skal "
"heita."

#. i18n: file: ksirkskindefinition.ui:270
#. i18n: ectx: property (text), widget (KPushButton, newCountryButton)
#: rc.cpp:471
msgid "New Country"
msgstr "Nytt land"

#. i18n: file: ksirkskindefinition.ui:290
#. i18n: ectx: property (toolTip), widget (KPushButton, deleteCountryButton)
#: rc.cpp:474
msgid "Removes the currently selected country"
msgstr "Fjernar det valde landet"

#. i18n: file: ksirkskindefinition.ui:293
#. i18n: ectx: property (whatsThis), widget (KPushButton, deleteCountryButton)
#: rc.cpp:477
msgid ""
"Click here to remove the currently selected country. You will be asked for "
"confirmation."
msgstr ""
"Trykk her for å fjerna det valde landet. Du vert spurd om stadfesting før "
"det vert fjerna."

#. i18n: file: ksirkskindefinition.ui:305
#. i18n: ectx: property (toolTip), widget (QListWidget, countrieslist)
#. i18n: file: ksirkskineditorcountriesselectiondialog.ui:19
#. i18n: ectx: property (toolTip), widget (KListWidget, countriesList)
#: rc.cpp:483 rc.cpp:552
msgid "Country list"
msgstr ""

#. i18n: file: ksirkskindefinition.ui:310
#. i18n: ectx: property (whatsThis), widget (QListWidget, countrieslist)
#: rc.cpp:486
msgid ""
"This list shows the countries defined.\n"
"\n"
"Each country name should be unique. Select a country and edit its details in "
"the right dock."
msgstr ""
"Denne lista viser dei landa som er oppretta.\n"
"\n"
"Ingen av landnamna i temaet kan vera like. Vel eit land og rediger detaljane "
"i ruta til høgre."

#. i18n: file: ksirkskindefinition.ui:326
#. i18n: ectx: property (toolTip), widget (KPushButton, newContinentButton)
#: rc.cpp:494
msgid "Creates a new continent"
msgstr "Opprettar ein ny verdsdel"

#. i18n: file: ksirkskindefinition.ui:329
#. i18n: ectx: property (whatsThis), widget (KPushButton, newContinentButton)
#: rc.cpp:497
msgid "Click here to add a new continent. You will be prompted for its name."
msgstr ""
"Trykk her for å leggja til ein ny verdsdel. Du vert spurd om kva han skal "
"heita."

#. i18n: file: ksirkskindefinition.ui:332
#. i18n: ectx: property (text), widget (KPushButton, newContinentButton)
#: rc.cpp:500
msgid "New Continent"
msgstr "Ny verdsdel"

#. i18n: file: ksirkskindefinition.ui:352
#. i18n: ectx: property (toolTip), widget (KPushButton, deleteContinentButton)
#: rc.cpp:503
msgid "Removes the currently selected continent"
msgstr "Fjernar den valde verdsdelen"

#. i18n: file: ksirkskindefinition.ui:355
#. i18n: ectx: property (whatsThis), widget (KPushButton, deleteContinentButton)
#: rc.cpp:506
msgid ""
"Click here to remove the currently selected continent. You will be asked for "
"confirmation."
msgstr ""
"Trykk her for å fjerna den valde verdsdelen. Du vert spurd om stadfesting "
"før han vert fjerna."

#. i18n: file: ksirkskindefinition.ui:367
#. i18n: ectx: property (toolTip), widget (QListWidget, continentslist)
#: rc.cpp:512
msgid "Continent list"
msgstr ""

#. i18n: file: ksirkskindefinition.ui:372
#. i18n: ectx: property (whatsThis), widget (QListWidget, continentslist)
#: rc.cpp:515
msgid ""
"This list shows the continents defined.\n"
"\n"
"Each continent name should be unique. Select a continent and edit its "
"details in the right dock."
msgstr ""
"Denne lista viser dei verdsdelane som er oppretta.\n"
"\n"
"Ingen av namna kan vera like. Vel ein verdsdel og rediger detaljane i ruta "
"til høgre."

#. i18n: file: ksirkskindefinition.ui:380
#. i18n: ectx: attribute (title), widget (QWidget, tabGoals)
#: rc.cpp:520
msgid "Goals"
msgstr "Mål"

#. i18n: file: ksirkskindefinition.ui:388
#. i18n: ectx: property (toolTip), widget (KPushButton, newGoalButton)
#: rc.cpp:523
msgid "Creates a new goal"
msgstr "Opprettar eit nytt mål"

#. i18n: file: ksirkskindefinition.ui:391
#. i18n: ectx: property (whatsThis), widget (KPushButton, newGoalButton)
#: rc.cpp:526
msgid "Click here to add a new goal. It will be named automatically."
msgstr ""
"Trykk her for å leggja til eit nytt mål. Det vert namngjeve automatisk."

#. i18n: file: ksirkskindefinition.ui:394
#. i18n: ectx: property (text), widget (KPushButton, newGoalButton)
#: rc.cpp:529
msgid "New Goal"
msgstr "Nytt mål"

#. i18n: file: ksirkskindefinition.ui:414
#. i18n: ectx: property (toolTip), widget (KPushButton, deleteGoalButton)
#: rc.cpp:532
msgid "Removes the currently selected goal"
msgstr "Fjernar det valde målet"

#. i18n: file: ksirkskindefinition.ui:417
#. i18n: ectx: property (whatsThis), widget (KPushButton, deleteGoalButton)
#: rc.cpp:535
msgid ""
"Click here to remove the currently selected goal. You will be asked for "
"confirmation."
msgstr ""
"Trykk her for å fjerna det valde målet. Du vert spurd om stadfesting før det "
"vert fjerna."

#. i18n: file: ksirkskindefinition.ui:429
#. i18n: ectx: property (toolTip), widget (QListWidget, goalslist)
#: rc.cpp:541
msgid "Goal list"
msgstr ""

#. i18n: file: ksirkskindefinition.ui:434
#. i18n: ectx: property (whatsThis), widget (QListWidget, goalslist)
#: rc.cpp:544
msgid ""
"This list shows the goals defined.\n"
"\n"
"Each goal name should be unique. Select a goal and edit its details in the "
"right dock."
msgstr ""
"Denne lista viser dei oppgjevne måla.\n"
"\n"
"Ingen av namna kan vera like. Vel eit mål og rediger detaljane i ruta til "
"høgre."

#. i18n: file: ksirkskineditorcountriesselectiondialog.ui:13
#. i18n: ectx: property (windowTitle), widget (QDialog, CountriesSelectionDialog)
#: rc.cpp:549
msgid "Country Selection Dialog"
msgstr ""

#. i18n: file: ksirkskineditorcountriesselectiondialog.ui:22
#. i18n: ectx: property (whatsThis), widget (KListWidget, countriesList)
#: rc.cpp:555
msgid ""
"List of all the countries defined in the world. Currently selected countries "
"are highlighted. You can modify the selection using the mouse and Ctrl and "
"Shift keys."
msgstr ""
"Ei liste over alle landa i verda. Dei landa som er valde er framheva. Du kan "
"endra utvalet ved å bruka musa og tastane «Ctrl» og «Shift»."

#. i18n: file: ksirkskineditorwidget.ui:46
#. i18n: ectx: property (toolTip), widget (QScrollArea, buttonsScrollArea)
#: rc.cpp:561
msgid "Sprite placement buttons"
msgstr ""

#. i18n: file: ksirkskineditorwidget.ui:49
#. i18n: ectx: property (whatsThis), widget (QScrollArea, buttonsScrollArea)
#: rc.cpp:564
msgid ""
"Use the buttons here to do the initial placement of the corresponding sprite "
"for the currently selected country. The buttons are available only if the "
"sprite is not already placed. "
msgstr ""
"Bruk knappane her for å gjera ei mellombels plassering av figuren som "
"tilhøyrer landet som er valt. Knappane er berre tilgjengelege viss figuren "
"ikkje er plassert frå før."

#. i18n: file: ksirkskineditorwidget.ui:69
#. i18n: ectx: property (toolTip), widget (QScrollArea, mapScrollArea)
#: rc.cpp:567
msgid "Map with sprites"
msgstr "Kart med figurar"

#. i18n: file: ksirkskineditorwidget.ui:74
#. i18n: ectx: property (whatsThis), widget (QScrollArea, mapScrollArea)
#: rc.cpp:570
msgid ""
"Shows the map of the skin with all already placed sprites, the country "
"names, and the highlighting anchors.\n"
"\n"
"Drag and drop the sprites, the country names, and the highlighting anchors "
"to change their place."
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:29
#. i18n: ectx: property (text), widget (QLabel, label_26)
#: rc.cpp:578
msgid ""
"Width between fighter\n"
"and flag:"
msgstr ""
"Breidd mellom spelefigur\n"
"og flagg:"

#. i18n: file: ksirkspritesdefinition.ui:39
#. i18n: ectx: property (toolTip), widget (QLineEdit, widthDiffLineEdit)
#: rc.cpp:582
msgid "Empty space size between fighting cannon and flag"
msgstr "Avstanden mellom skytekanonen og flagget"

#. i18n: file: ksirkspritesdefinition.ui:44
#. i18n: ectx: property (whatsThis), widget (QLineEdit, widthDiffLineEdit)
#: rc.cpp:585
msgid ""
"Empty space size between fighting cannon and flag.\n"
"\n"
"During a battle, firing (end exploding) cannons of each player are placed in "
"both sides of the defender country flag. This parameter is the number of "
"pixels between the flag and each cannon, measured relatively to the map base "
"size as set in the main skin definition panel."
msgstr ""
"Avstanden mellom skytekanonen og flagget.\n"
"\n"
"Under ein kamp vert skyte- og eksplosjonskanonane til kvar spelar plasserte "
"på begge sider av flagget til forsvarslandet. Denne parameteren er talet på "
"pikslar mellom flagget og kvar kanon, målt i høve til kartstorleiken som er "
"oppgjeven i hovudruta for temadefinering."

#. i18n: file: ksirkspritesdefinition.ui:53
#. i18n: ectx: property (toolTip), widget (KTabWidget, ktabwidget)
#: rc.cpp:590
msgid "Data about all sprites"
msgstr "Data om alle figurar"

#. i18n: file: ksirkspritesdefinition.ui:63
#. i18n: ectx: property (toolTip), widget (QWidget, flagTab)
#: rc.cpp:593
msgid "Data about the flag sprite"
msgstr "Data om flaggfiguren"

#. i18n: file: ksirkspritesdefinition.ui:66
#. i18n: ectx: attribute (title), widget (QWidget, flagTab)
#: rc.cpp:596
msgid "Flag"
msgstr "Flagg"

#. i18n: file: ksirkspritesdefinition.ui:74
#. i18n: ectx: property (text), widget (QLabel, label)
#. i18n: file: ksirkspritesdefinition.ui:173
#. i18n: ectx: property (text), widget (QLabel, label_5)
#. i18n: file: ksirkspritesdefinition.ui:264
#. i18n: ectx: property (text), widget (QLabel, label_10)
#. i18n: file: ksirkspritesdefinition.ui:357
#. i18n: ectx: property (text), widget (QLabel, label_14)
#. i18n: file: ksirkspritesdefinition.ui:452
#. i18n: ectx: property (text), widget (QLabel, label_18)
#. i18n: file: ksirkspritesdefinition.ui:547
#. i18n: ectx: property (text), widget (QLabel, label_22)
#: rc.cpp:599 rc.cpp:647 rc.cpp:689 rc.cpp:731 rc.cpp:773 rc.cpp:815
msgid "Width:"
msgstr "Breidd:"

#. i18n: file: ksirkspritesdefinition.ui:81
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, flagw)
#: rc.cpp:602
msgid "Flag individual frame width"
msgstr "Biletbreidd på dei enkelte flagga"

#. i18n: file: ksirkspritesdefinition.ui:84
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, flagw)
#: rc.cpp:605
msgid ""
"<p>Flag individual frame width.</p><p>The pool <i>flag</i> element will be "
"rendered on a pixmap of width: <i>Width</i> * N<i>number of frames</i> and "
"then split into individual frames.</p>"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:91
#. i18n: ectx: property (text), widget (QLabel, label_2)
#. i18n: file: ksirkspritesdefinition.ui:190
#. i18n: ectx: property (text), widget (QLabel, label_6)
#. i18n: file: ksirkspritesdefinition.ui:281
#. i18n: ectx: property (text), widget (QLabel, label_9)
#. i18n: file: ksirkspritesdefinition.ui:374
#. i18n: ectx: property (text), widget (QLabel, label_13)
#. i18n: file: ksirkspritesdefinition.ui:469
#. i18n: ectx: property (text), widget (QLabel, label_17)
#. i18n: file: ksirkspritesdefinition.ui:564
#. i18n: ectx: property (text), widget (QLabel, label_21)
#: rc.cpp:608 rc.cpp:656 rc.cpp:698 rc.cpp:740 rc.cpp:782 rc.cpp:824
msgid "Height:"
msgstr "Høgd:"

#. i18n: file: ksirkspritesdefinition.ui:98
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, flagh)
#: rc.cpp:611
msgid "Flag individual frame height"
msgstr "Bilethøgd på dei enkelte flagga"

#. i18n: file: ksirkspritesdefinition.ui:103
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, flagh)
#: rc.cpp:614
msgid ""
"Flag individual frame height.\n"
"\n"
"The pool flag element will be rendered on a pixmap of height: (Height * "
"Number of versions) and then split into individual frames."
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:110
#. i18n: ectx: property (text), widget (QLabel, label_3)
#. i18n: file: ksirkspritesdefinition.ui:207
#. i18n: ectx: property (text), widget (QLabel, label_8)
#. i18n: file: ksirkspritesdefinition.ui:298
#. i18n: ectx: property (text), widget (QLabel, label_11)
#. i18n: file: ksirkspritesdefinition.ui:391
#. i18n: ectx: property (text), widget (QLabel, label_15)
#. i18n: file: ksirkspritesdefinition.ui:486
#. i18n: ectx: property (text), widget (QLabel, label_19)
#. i18n: file: ksirkspritesdefinition.ui:581
#. i18n: ectx: property (text), widget (QLabel, label_23)
#: rc.cpp:619 rc.cpp:665 rc.cpp:707 rc.cpp:749 rc.cpp:791 rc.cpp:833
msgid "Nb Frames:"
msgstr "Talet på bilete:"

#. i18n: file: ksirkspritesdefinition.ui:117
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, flagf)
#: rc.cpp:622
msgid "Number of individual flag frames"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:120
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, flagf)
#: rc.cpp:625
msgid ""
"<p>Number of individual flag frames.</p><p>The pool <i>flag</i> element will "
"be rendered on a pixmap of width: (<i>Width</i> * <i>Number of frames</i>) "
"and then split into individual frames.</p>"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:127
#. i18n: ectx: property (text), widget (QLabel, label_4)
#. i18n: file: ksirkspritesdefinition.ui:224
#. i18n: ectx: property (text), widget (QLabel, label_7)
#. i18n: file: ksirkspritesdefinition.ui:315
#. i18n: ectx: property (text), widget (QLabel, label_12)
#. i18n: file: ksirkspritesdefinition.ui:408
#. i18n: ectx: property (text), widget (QLabel, label_16)
#. i18n: file: ksirkspritesdefinition.ui:503
#. i18n: ectx: property (text), widget (QLabel, label_20)
#. i18n: file: ksirkspritesdefinition.ui:598
#. i18n: ectx: property (text), widget (QLabel, label_24)
#: rc.cpp:628 rc.cpp:674 rc.cpp:716 rc.cpp:758 rc.cpp:800 rc.cpp:842
msgid "Nb Versions:"
msgstr "Talet på versjonar:"

#. i18n: file: ksirkspritesdefinition.ui:134
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, flagv)
#: rc.cpp:631
msgid "Number of flag versions"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:141
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, flagv)
#: rc.cpp:634
msgid ""
"Number of flag versions.\n"
"\n"
"The pool flag element will be rendered on a pixmap of height: (Height * "
"Number of versions) and then split into individual frames.\n"
"\n"
"Each version shows the sprite visible from one direction: the first one is "
"directed towards the right, the second towards the left, the third one from "
"the front and the last one from the back. However, not all sprites need all "
"versions."
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:164
#. i18n: ectx: property (toolTip), widget (QWidget, infantryTab)
#: rc.cpp:641
msgid "Data about the infantry sprite"
msgstr "Data om infanterifiguren"

#. i18n: file: ksirkspritesdefinition.ui:167
#. i18n: ectx: attribute (title), widget (QWidget, infantryTab)
#: rc.cpp:644
msgid "Infantry"
msgstr "Infanteri"

#. i18n: file: ksirkspritesdefinition.ui:180
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, infantryw)
#: rc.cpp:650
msgid "Infantry individual frame width"
msgstr "Biletbreidd på dei enkelte infanterifigurane"

#. i18n: file: ksirkspritesdefinition.ui:183
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, infantryw)
#: rc.cpp:653
msgid ""
"<p>Infantry individual frame width.</p><p>The pool <i>infantry</i> element "
"will be rendered on a pixmap of width: <i>Width</i> * <i>number of frames</"
"i> and then split into individual frames.</p>"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:197
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, infantryh)
#: rc.cpp:659
msgid "Infantry individual frame height"
msgstr "Bilethøgd på dei enkelte infanterifigurane"

#. i18n: file: ksirkspritesdefinition.ui:200
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, infantryh)
#: rc.cpp:662
msgid ""
"<p>Infantry individual frame height.</p><p>The pool <i>infantry</i> element "
"will be rendered on a pixmap of height: <i>Height</i> * <i>Number of "
"versions</i> and then split into individual frames.</p>"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:214
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, infantryf)
#: rc.cpp:668
msgid "Number of individual infantry frames"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:217
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, infantryf)
#: rc.cpp:671
msgid ""
"<p>Infantry number of individual frames.</p><p>The pool <i>infantry</i> "
"element will be rendered on a pixmap of width: (<i>Width</i> * <i>Number of "
"frames</i>) and then split into individual frames.</p>"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:231
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, infantryv)
#: rc.cpp:677
msgid "Number of infantry versions"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:234
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, infantryv)
#: rc.cpp:680
msgid ""
"<p>Number of infantry versions.</p><p>The pool <i>infantry</i> element will "
"be rendered on a pixmap of height: (<i>Height</i> * <i>Number of versions</"
"i>) and then split into individual frames.</p><p>Each version shows the "
"sprite visible from one direction: the first one is directed towards the "
"right, the second towards the left, the third one from front and the last "
"one from the back. However, not all sprites need all versions.</p>"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:255
#. i18n: ectx: property (toolTip), widget (QWidget, cavalryTab)
#: rc.cpp:683
msgid "Data about the cavalry sprite"
msgstr "Data om kavalerifiguren"

#. i18n: file: ksirkspritesdefinition.ui:258
#. i18n: ectx: attribute (title), widget (QWidget, cavalryTab)
#: rc.cpp:686
msgid "Cavalry"
msgstr "Kavaleri"

#. i18n: file: ksirkspritesdefinition.ui:271
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, cavalryw)
#: rc.cpp:692
msgid "Individual cavalry frame width"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:274
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, cavalryw)
#: rc.cpp:695
msgid ""
"<p>Individual cavalry frame width.</p><p>The pool <i>cavalry</i> element "
"will be rendered on a pixmap of width (<i>Width</i> * <i>Number of frames</"
"i>) and then split into individual frames.</p>"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:288
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, cavalryh)
#: rc.cpp:701
msgid "Individual cavalry frame height"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:291
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, cavalryh)
#: rc.cpp:704
msgid ""
"<p>Individual cavalry frame height.</p><p>The pool <i>cavalry</i> element "
"will be rendered on a pixmap of height (<i>Height</i> * <i>Number of "
"versions</i>) and then split into individual frames.</p>"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:305
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, cavalryf)
#: rc.cpp:710
msgid "Number of individual cavalry frames"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:308
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, cavalryf)
#: rc.cpp:713
msgid ""
"<p>Number of individual cavalry frames.</p><p>The pool <i>cavalry</i> "
"element will be rendered on a pixmap of width: (<i>Width</i> * <i>Number of "
"frames</i>) and then split into individual frames.</p>"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:322
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, cavalryv)
#: rc.cpp:719
msgid "Number of cavalry versions"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:325
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, cavalryv)
#: rc.cpp:722
msgid ""
"<p>Number of cavalry versions.</p><p>The pool <i>cavalry</i> element will be "
"rendered on a pixmap of height (<i>Height</i> * <i>Number of versions</i>) "
"and then split into individual frames.</p><p>Each version shows the sprite "
"visible from one direction: the first one is directed towards the right, the "
"second towards the left, the third one from front and the last one from the "
"back. However, not all sprites need all versions.</p>"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:346
#. i18n: ectx: property (toolTip), widget (QWidget, cannonTab)
#: rc.cpp:725
msgid "Data about the cannon sprite"
msgstr "Data om kanonfiguren"

#. i18n: file: ksirkspritesdefinition.ui:349
#. i18n: ectx: attribute (title), widget (QWidget, cannonTab)
#: rc.cpp:728
msgid "Cannon"
msgstr "Kanon"

#. i18n: file: ksirkspritesdefinition.ui:364
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, cannonw)
#: rc.cpp:734
msgid "Cannon individual frame width"
msgstr "Biletbreidd på dei enkelte kanonane"

#. i18n: file: ksirkspritesdefinition.ui:367
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, cannonw)
#: rc.cpp:737
msgid ""
"<p>Cannon individual frame width.</p><p>The pool <i>cannon</i> element will "
"be rendered on a pixmap of width (<i>Width</i> * <i>Number of frames</i>) "
"and then split into individual frames.</p>"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:381
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, cannonh)
#: rc.cpp:743
msgid "Individual cannon frame height"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:384
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, cannonh)
#: rc.cpp:746
msgid ""
"<p>Individual cannon frame height.</p><p>The pool <i>cannon<i> element will "
"be rendered on a pixmap of height (<i>Height</i> * <i>Number of versions</"
"i>) and then split into individual frames.</p>"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:398
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, cannonf)
#: rc.cpp:752
msgid "Number of individual cannon frames"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:401
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, cannonf)
#: rc.cpp:755
msgid ""
"<p>Number of individual cannon frames.</p><p>The pool <i>cannon</i> element "
"will be rendered on a pixmap of width (<i>Width</i> * <i>Number of frames</"
"i>) and then split into individual frames.</p>"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:415
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, cannonv)
#: rc.cpp:761
msgid "Number of cannon versions"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:418
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, cannonv)
#: rc.cpp:764
msgid ""
"<p>Number of cannon versions.</p><p>The pool <i>cannon</i> element will be "
"rendered on a pixmap of height (<i>Height</i> * <i>Number of versions</i>) "
"and then split into individual frames.</p><p>Each version shows the sprite "
"visible from one direction: the first one is directed towards the right, the "
"second towards the left, the third one from front and the last one from the "
"back. However, not all sprites need all versions.</p>"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:441
#. i18n: ectx: property (toolTip), widget (QWidget, firingTab)
#: rc.cpp:767
msgid "Data about the firing sprite"
msgstr "Data om skytekanonfiguren"

#. i18n: file: ksirkspritesdefinition.ui:444
#. i18n: ectx: attribute (title), widget (QWidget, firingTab)
#: rc.cpp:770
msgid "Firing"
msgstr "Skytekanon"

#. i18n: file: ksirkspritesdefinition.ui:459
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, firingw)
#: rc.cpp:776
msgid "Firing cannon individual frame width"
msgstr "Biletbreidd på dei enkelte skytekanonane"

#. i18n: file: ksirkspritesdefinition.ui:462
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, firingw)
#: rc.cpp:779
msgid ""
"<p>Firing cannon individual frame width.</p><p>The pool <i>firing cannon</i> "
"element will be rendered on a pixmap of width (<i>Width</i> * <i>Number of "
"frames</i>) and then split into individual frames.</p>"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:476
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, firingh)
#: rc.cpp:785
msgid "Firing cannon individual frame height"
msgstr "Bilethøgd på dei enkelte skytekanonane"

#. i18n: file: ksirkspritesdefinition.ui:479
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, firingh)
#: rc.cpp:788
msgid ""
"<p>Firing cannon individual frame height.</p><p>The pool <i>firing cannon</"
"i> element will be rendered on a pixmap of height (<i>Height</i> * <i>Number "
"of versions</i>) and then split into individual frames.</p>"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:493
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, firingf)
#: rc.cpp:794
msgid "Number of individual firing cannon frames"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:496
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, firingf)
#: rc.cpp:797
msgid ""
"<p>Number of individual firing cannon frames.</p><p>The pool <i>firing "
"cannon</i> element will be rendered on a pixmap of width (<i>Width</i> * "
"<i>Number of frames</i>) and then split into individual frames.</p>"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:510
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, firingv)
#: rc.cpp:803
msgid "Number of firing cannon versions"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:513
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, firingv)
#: rc.cpp:806
msgid ""
"<p>Number of firing cannon versions.</p><p>The pool <i>firing cannon</i> "
"element will be rendered on a pixmap of height (<i>Height</i> * <i>Number of "
"versions</i>) and then split into individual frames.</p><p>Each version "
"shows the sprite visible from one direction: the first one is directed "
"towards the right, the second towards the left, the third one from front and "
"the last one from the back. However, not all sprites need all versions.</p>"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:536
#. i18n: ectx: property (toolTip), widget (QWidget, explodingTab)
#: rc.cpp:809
msgid "Data about the exploding sprite"
msgstr "Data om eksplosjonskanonfiguren"

#. i18n: file: ksirkspritesdefinition.ui:539
#. i18n: ectx: attribute (title), widget (QWidget, explodingTab)
#: rc.cpp:812
msgid "Exploding"
msgstr "Eksplosjonskanon"

#. i18n: file: ksirkspritesdefinition.ui:554
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, explodingw)
#: rc.cpp:818
msgid "Exploding cannon individual frame width"
msgstr "Biletbreidd på dei enkelte eksplosjonskanonane"

#. i18n: file: ksirkspritesdefinition.ui:557
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, explodingw)
#: rc.cpp:821
msgid ""
"<p>Exploding cannon individual frame width.</p><p>The pool <i>exploding</i> "
"element will be rendered on a pixmap of width (<i>Width</i> * <i>Number of "
"frames</i>) and then split into individual frames.</p>"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:571
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, explodingh)
#: rc.cpp:827
msgid "Exploding cannon individual frame height"
msgstr "Bilethøgd på dei enkelte eksplosjonskanonane"

#. i18n: file: ksirkspritesdefinition.ui:574
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, explodingh)
#: rc.cpp:830
msgid ""
"<p>Exploding cannon individual frame height.</p><p>The pool <i>exploding</i> "
"element will be rendered on a pixmap of height (<i>Height</i> * <i>Number of "
"versions</i>) and then split into individual frames.</p>"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:588
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, explodingf)
#: rc.cpp:836
msgid "Number of individual exploding cannon frames"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:591
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, explodingf)
#: rc.cpp:839
msgid ""
"<p>Number of individual exploding cannon frames.</p><p>The pool "
"<i>exploding</i> element will be rendered on a pixmap of width (<i>Width</i> "
"* <i>Number of frames</i>) and then split into individual frames.</p>"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:605
#. i18n: ectx: property (toolTip), widget (KIntSpinBox, explodingv)
#: rc.cpp:845
msgid "Number of exploding cannon versions"
msgstr ""

#. i18n: file: ksirkspritesdefinition.ui:608
#. i18n: ectx: property (whatsThis), widget (KIntSpinBox, explodingv)
#: rc.cpp:848
msgid ""
"<p>Number of exploding cannon versions.</p><p>The pool <i>exploding</i> "
"element will be rendered on a pixmap of height (<i>Height</i> * <i>Number of "
"versions</i>) and then split into individual frames.</p><p>Each version "
"shows the sprite visible from one direction: the first one is directed "
"towards the right, the second towards the left, the third one from front and "
"the last one from the back. However, not all sprites need all versions.</p>"
msgstr ""

#. i18n: file: preferences.ui:25
#. i18n: ectx: property (windowTitle), widget (QWidget, KsirkSkinEditorPreferencesWidget)
#: rc.cpp:851
msgid "KsirK Skin Editor Preferences"
msgstr "Innstillingar for KsirK-temaredigering"

#: skinSpritesData.cpp:85
msgid "Error - Unknown skin int data: "
msgstr "Feil: Ukjende heiltalsdata i tema: "

#: skinSpritesData.cpp:86 skinSpritesData.cpp:102
msgid "Fatal Error"
msgstr "Kritisk feil"

#: skinSpritesData.cpp:101
msgid "Error - Unknown skin string data: "
msgstr "Feil: Ukjende strengdata i tema: "
